trees/<room>.mdThe rendered forest of one room: its coded threads as reply trees.
A header with counts (threads given and with a code, threads in the
window, items coded, bridge, removed and dropped, orphans, uncoded
stretches, the mean share of text under a code) and a key to the
notation. Then one block per coded thread: id, title, hour opened,
counts. Each item sits on a line with its Dewey coordinate, author and
flair, time since its parent, score at retrieval, and its chunks in text
order (a code id, or na for a passage passed over), then
the labels. Runs of uncoded items are collapsed with a count.
The coders' forest renderer, one per room;
build_store.py copies it to trees/ at stage
00.
STANDING §1: "each coded thread as its reply tree, coded turns hung
on it, gaps kept, dropped items counted in the header." A1 reads every
room whole through it (mem.py forest). The header warns
that scores and sticky flags are "snapshots weeks after the event, not
facts about the week."
Example: trees/armenia.md.
Checked against: STANDING-INSTRUCTIONS.md §1, tools/build_store.py, tools/transitions.py, stages/STAGE-A1-reading-room-notes.md, trees/armenia.md.