r/place A fruit fly for organization science

The population model

How 705 community records become a shared explanation, and where communities differ from it. Explore the coding structure, the model and its telling, then the organizational forms and every community’s changes and codes.

1 The ladder

Follow PlaceNL through this structure · Full data structure · Complete served ladder · Frozen third-order scheme

Each dimension with the fourth-order themes that feed it, read left to right as a Gioia table: what members wrote, the third-order themes that gather it, the fourth-order theme. Quotes: the theme’s gloss first, then up to two of the five quotes the aggregator sampled for the theme at stage C4, core before side, one per community. Third-order counts are placements of second-order themes; the theme counts are distinct second-order themes. Seven fourth-order themes are not in the model.

D01

Critical mass

Whether a scattered readership gathers enough hands, who know how to place, to make a work viable on the clock; and how a room reads its own numbers.

3 fourth-order · 13 third-order · 850 second-order themes · 497 communities

we need more people.

r/MMA · c0432 · the theme’s gloss

Help make the hearthstone icon on the right of /r/place

r/hearthstone · c0309

910,465 je nizozemska zastava ako itko želi od tamo krenuti

r/croatia · c0010
  • calling members in to place364
  • recruiting kindred subs to help44
  • cheering the builders on24
2 more
  • timing a mass placement together2
  • recruiting quietly to avoid attackers0

Mobilization

T4-005 · 419 themes · 370 communities

How does r/place work?

r/clashroyale · c0195 · the theme’s gloss

Huge mural on r/Place. Each user can put one pixel every 5 mins.

r/witcher · c0059

Rick Sanchez Vs The Void (cross-post /r/place)

r/rickandmorty · c0417
  • explaining what the canvas is249
  • remarking on neighbouring pictures64
  • decoding the finished picture's details56

Sensemaking

T4-003 · 348 themes · 283 communities

not in the model

We don't have enough people working on it to make it larger.

r/roosterteeth · c0032 · the theme’s gloss

Not without like 30 bots building and maintaining it.

r/gorillaz · c0097

Haven't seen the OW logo on /r/place yet. What gives?

r/overwatch · c0511
  • doubting the room's strength44
  • quitting the effort under strain20
  • questioning the room's canvas presence19
2 more
  • urging others to give up8
  • judging the canvas too full4

Collective efficacy

T4-012 · 95 themes · 89 communities

D02

Coordination without command

How hands that no one can command come to place the same picture: what settles what the room acts on, and what aligns the placing.

6 fourth-order · 43 third-order · 1,804 second-order themes · 652 communities

Let's represent ourselves at r/place

r/stevenuniverse · c0013 · the theme’s gloss

Maintain our glorious stars

r/europe · c0287

Do you cunts reckon you could chuck us a hand with colouring the 'AUS' above our glorious flag? Cheers dickheads

r/straya · c0020
  • settling the mark's design306
  • extending the room's work188
  • proposing the room's mark178
11 more
  • building the homeland's flag109
  • finding the room's mark placed44
  • drawing national emblems41
  • signing the sub's name35
  • adopting a sign others began8
  • adding a personal piece7
  • making a tribute alone5
  • building memorials to the dead4
  • leaving the work unsigned2
  • animating the mark in timelapse1
  • heeding the creator's wishes1

Collective representation

T4-006 · 839 themes · 535 communities

We decided on the discord (which you should join cough cough)

r/drumcorps · c0082 · the theme’s gloss

Exactly what we've been thinking over at the Discord server.

r/coldplay · c0043

members of the discord have decided it would be fair to fix the diamond we damaged

r/dwarffortress · c0055
  • moving planning into a chat268
  • announcing what the chat decided33
  • disputing the chat's authority9
4 more
  • spying in a rival's chat6
  • keeping planning in the thread3
  • arguing which chat to use3
  • hiding the plan from rivals3

Backstage decision-making

T4-010 · 296 themes · 276 communities

not in the model

Remember, you can use your old alt accounts to draw more pixels.

r/truestl · c0022 · the theme’s gloss

I wrote a rust bot to help!

r/rust · c0140

at first I was impressed by all the intricate logos, until I realized almost all of them were running bots

r/canucks · c0159
  • running scripts for the work163
  • arguing whether scripts are fair82
  • placing beyond the pixel limit39
5 more
  • working around the timer37
  • switching off stale scripts24
  • sharing one bot target7
  • editing scripts to spare neighbours5
  • lending accounts to a bot4

Workarounds

T4-009 · 287 themes · 236 communities

I'd rather just follow the template and not have these debates over that pixel.

r/xenoblade_chronicles · c0030 · the theme’s gloss

Roll Call - How Many People do we have? We could start at the corner of 1,998 where no projects seem to be ongoing - black void/other projects are going to swallow this

r/AmericanFlaginPlace · c0030

Guys stop making the I perfect, it's supposed to look like a chisel not a normal I :(

r/pathofexile · c0136
  • sharing coordinates, templates and how-to221
  • keeping everyone on one template30
  • asking for coordinates and instructions13
2 more
  • complaining the calls are scattered12
  • messaging individual placers to stop4

Standardization of output

T4-008 · 267 themes · 237 communities

Hat is done, moving onto outline and glasses now.

r/physical_removal · c0012 · the theme’s gloss

We could make it bigger. There's just a bunch of junk under the Penn Logo, just pieces of green and pink we could exploit.

r/UPenn · c0015

Keep hitting refresh, too, because apparently it doesn't always show you what is actually there...

r/flyers · c0143
  • building and reporting the mark260

Direct information sharing

T4-007 · 260 themes · 237 communities

Can we elect you as our leader and have whatever we're doing edited into your post?

r/fireemblem · c0309 · the theme’s gloss

i am working on the left side water bit and also protecting our border on that side

r/indieheads · c0147

I'm not one to suggest that we brigade them, that would be against the rules. Don't downvote them into oblivion. Long live blue!

r/orderofthebluecorner · c0010
  • putting decisions to a vote18
  • excluding the room's own vandals13
  • putting one member in charge6
5 more
  • dividing the picture among teams5
  • handing the work over4
  • saying the room wings it2
  • renewing the order's oaths2
  • holding elections for office2

Decided order

T4-011 · 48 themes · 46 communities

D03

Maintenance

What keeps a finished work alive on a surface anyone can change, and how a room decides what a change to its work was.

2 fourth-order · 10 third-order · 843 second-order themes · 543 communities

I will keep an eye on it when I can today and help to protect it.

r/wildhockey · c0143 · the theme’s gloss

Link to the location: https://www.reddit.com/r/place#x=309&y=104

r/uvic · c0002

The rainbow road must cease its expansion in blue territory.

r/ainbowroad · c0147
  • defending the work against attackers425
  • watching and repairing the work305
  • choosing upkeep over expansion46
3 more
  • concentrating effort on fewer pieces32
  • covering the night shift24
  • reshaping the mark against tampering20

Repair work

T4-013 · 692 themes · 526 communities

Who keeps adding the unnecessary black squares on his right arm?

r/terraria · c0081 · the theme’s gloss

/r/UdeAfLoopen: hvad fanden er der lige sket?

r/denmark · c0232

Tek sad vidim ovo, evo pokušaću.

r/serbia · c0204
  • tracing who changed the work125
  • mistaking friendly work for vandalism46
  • disowning placers outside the plan16
1 more
  • blaming moderators for a loss5

Attribution

T4-019 · 179 themes · 155 communities

D04

Order without law

How rooms that share one surface, with no authority over any of them, come to hold, spare, trade, settle and federate over space and help.

5 fourth-order · 45 third-order · 1,417 second-order themes · 614 communities

we did some diplomacy and managed to agree on a border

r/theexpanse · c0056 · the theme’s gloss

The reason we've been able to stave off attack here is that we talked to them, and accommodated them.

r/detroitredwings · c0194

That was probably an accident. It's very easy when you're mobile, unfortunately

r/harrypotter · c0237
  • settling borders with neighbours445
  • agreeing truces with rival rooms112
  • holding rooms to their agreements22
8 more
  • disputing who speaks for rooms15
  • acting as envoys between rooms13
  • disputing how an alliance went8
  • staying neutral between two rooms6
  • negotiating across a language gap3
  • arguing whether cooperation is surrender3
  • trading away another room's work1
  • mediating between other rooms0

Negotiated order

T4-016 · 550 themes · 467 communities

we were here first. Want proof? I got lots of it.

r/Okami · c0036 · the theme’s gloss

The temple logo below Michigan? There's not that much space and they'll fight you for it.

r/Villanova · c0007

If everyone works together, we can rebuild!

r/calgaryflames · c0154
  • choosing a canvas spot135
  • relocating after losing the spot119
  • asking a host for space55
8 more
  • arguing who was there first18
  • refusing to give up space18
  • yielding space when asked17
  • weighing fighting against moving17
  • granting a neighbour room13
  • vetting others' requests to build8
  • disputing who approves a spot6
  • relying on a bigger neighbour5

Territoriality

T4-014 · 380 themes · 288 communities

We will help you guys if you help us from Michigan.

r/purdue · c0056 · the theme’s gloss

you should share this with /r/browns because of the helmet they're working on.

r/minnesotavikings · c0126

We over at /r/megumin thank you for going behind her.

r/stlouisblues · c0019
  • bartering help with neighbours121
  • helping another room's work119
  • asking other rooms for help76
4 more
  • thanking the room's allies66
  • sending greetings to another room20
  • turning away another room's request13
  • letting neighbours adopt the work2

Reciprocity

T4-017 · 358 themes · 284 communities

Everyone over here, please respect the American Flag and build around it.

r/greenlattice · c0076 · the theme’s gloss

Again, please don't. Can we just keep this neutral overall - focus on maintenance instead of griefing others?

r/patriots · c0149

Our mission is to erase the grid because the hivemind is destroying our borders so we are retaliating. "We don't control them." okay, we'll do nothing about it then. Seriously. WE'RE NOT TRYING TO ERASE ANYTHING ELSE. WE'RE TRYING TO ERASE NOISE AND GET RID OF GRIEFERS, THAT'S IT.

r/rainbowgrid · c0022
  • refusing to cover others' work88
  • reining in the room's attackers60
  • arguing whether covering is fair44
8 more
  • apologizing to neighbours for damage34
  • pleading with attackers to stop19
  • turning attackers into helpers12
  • making up with another sub10
  • defying the call for restraint2
  • mourning art the room covered2
  • urging repair over retaliation1
  • placing rival marks together1

Live and let live

T4-015 · 248 themes · 205 communities

Reports are coming in that we might have Polish reinforcements!

r/physical_removal · c0046 · the theme’s gloss

Link to the Liquicity Discord is in the sidebar under Community Links.

r/foxstevenson · c0028

BTW, has anyone tried offering r/theblackvoid free transit and a place to store their gold?

r/SwissNeutralityZone · c0028
  • forming alliances between rooms97
  • meeting other rooms in chat31
  • making joint marks with others28
2 more
  • gathering kindred rooms together13
  • tallying kindred rooms' works6

Meta-organization

T4-018 · 171 themes · 146 communities

D05

Collective identity

What membership the work carries: who the room is when it places, where that membership comes from, and what it will not let stand.

4 fourth-order · 25 third-order · 491 second-order themes · 312 communities

r/place is over... the hornet isnt finished, just like the game

r/starcitizen · c0375 · the theme’s gloss

BREAKING NEWS: Squirtle murdered by marquess of Pherae, Eliwood.

r/fireemblem · c0170

As is mandated by the national languages act

r/canada · c0043
  • playing the room's in-jokes258
  • carrying in the sub's quarrel23
  • telling clashes as fandom lore16
1 more
  • arguing ideology from the canvas15

Frame bridging

T4-004 · 305 themes · 242 communities

not in the model

Gentlemen it's been an honour serving with you for our country, flag and sub

r/turkey · c0252 · the theme’s gloss

place oli praktiliselt teine/kolmas iseseisvus sõda meie jaoks :D

r/eesti · c0078

has been proposed as a symbol of our alliance and frienship at /r/place. Please help us make this happen. =)

r/FaroeIslands · c0054
  • casting fights as national history27
  • reading national politics in pixels23
  • joining flags with a heart14
7 more
  • feeling national through the canvas11
  • making ethnic jokes about rivals10
  • helping kin nations' flags9
  • weighing the room against nations5
  • disputing national belonging4
  • debating friendship with historic enemies3
  • arguing the nation's historical record2

Flagging the nation

T4-022 · 97 themes · 62 communities

not in the model

LONG LIVE THE BLUE CORNER! DEATH TO THE GREENCORNER

r/GreenCorner · c0023 · the theme’s gloss

Sorry, currently undergoing Operation Annexion. No can do

r/borussiadortmund · c0022

Boys I need an update on the shituation

r/theblackvoid · c0483
  • spreading a faction's colour17
  • professing loyalty to a colour16
  • joining an outside group's build11
3 more
  • splitting a faction over doctrine8
  • hailing the colour corners5
  • defecting from a rival faction2

Neo-tribes

T4-023 · 56 themes · 35 communities

not in the model

Help remove the swastika appearing near/on our banner in /r/place

r/poland · c0093 · the theme’s gloss

Evenin' reddit and how's your day! ^^^besides-fixing-our-spot-in-r/place-lol

r/philippines · c0269

This sub had nothing to do with Donald. It was just Americans wanting our flag properly on the canvas.

r/afip · c0012
  • arguing over political symbols25
  • judging whether a joke offends12
  • shutting down bigotry in chat8
2 more
  • covering swastikas and hate symbols6
  • calling to draw swastikas3

Symbolic boundaries

T4-024 · 54 themes · 49 communities

not in the model
D06

Host framing

What the standing community did with the event inside its own space: whether it keyed its space as play, contained the event, or both, and so on whose terms the room's canvas work was talked about.

2 fourth-order · 18 third-order · 1,227 second-order themes · 446 communities

Is this an April fool?

r/kerbalspaceprogram · c0083 · the theme’s gloss

I was playing the arena on Tales of Heroes, the mobile game by CleverInfrastructure and went up against this hacked unit? Will this be fixed?

r/fireemblem · c0062

My issue is sometimes Thais will try to speak English with me and then I reply in Thai. A good laugh ensues when the irony of the situation is realised

r/thailand · c0122
  • staging April Fools fake news349
  • running an April Fools takeover254
  • testing others' April Fools claims101
7 more
  • reacting to official April Fools99
  • objecting to April Fools posts80
  • switching off the prank styling49
  • keeping April Fools changes afterwards35
  • spreading the room's joke elsewhere16
  • playing with granted moderator powers3
  • calling a network boycott1

Keying

T4-001 · 834 themes · 368 communities

Please take all /r/place content to the stickied Megathread.

r/madokamagica · c0073 · the theme’s gloss

Others subs do it too. Megathread please.

r/cubers · c0210

Read this, it'll explain the plan

r/darksouls · c0162
  • routing canvas posts into megathreads131
  • removing canvas posts by rule90
  • arguing the canvas's worth84
5 more
  • objecting to the canvas flood73
  • opening a canvas sub49
  • changing the sub's posting rules18
  • pausing the sub's usual events2
  • moderators disowning the canvas work0

Boundary work

T4-002 · 395 themes · 274 communities

D07

Imprinting

What the episode leaves behind in the standing community: what is marked, recorded, carried on, and brought in by being seen.

4 fourth-order · 29 third-order · 1,452 second-order themes · 630 communities

We did it reddit!

r/liquicity · c0001 · the theme’s gloss

lol yea, me and my siblings made that one

r/Dominican · c0012

Give More F***S, They Aren't In Short Supply [Final x-post from r/place]

r/elitedangerous · c0368
  • celebrating the finished work478
  • crediting who made the work167
  • reporting one's own placing labour61
5 more
  • announcing the mark is up54
  • reflecting on working together40
  • rewarding helpers with prizes7
  • feeling supported through the canvas7
  • celebrating the feat in person1

Completion ritual

T4-026 · 696 themes · 522 communities

Figured I might as well take screenshots of it before it's inevitably destroyed.

r/rhythmheaven · c0044 · the theme’s gloss

this is a sad day for all of us black voiders

r/Thegreatblackhole · c0055

I destroyed it last night lol. Thought it was vandalism

r/sips · c0078
  • reporting how the work fared221
  • marking the canvas's end113
  • saving screenshots and timelapses107
3 more
  • mourning the lost work103
  • imagining art the canvas missed10
  • entering the work in atlases4

Collective memory

T4-027 · 508 themes · 381 communities

LONG LIVE THE LATTICE!! In the form of the official Steam group

r/greenlattice · c1156 · the theme’s gloss

For those that enjoyed /r/place, help us represent trees on pxls.space 420,420

r/trees · c0683

Someone made all year round version of /r/place

r/czech · c0201
  • carrying work to new canvases146
  • remaking canvas art elsewhere46
  • adopting the mark as emblem36
3 more
  • repurposing the canvas sub19
  • proposing ties beyond the canvas11
  • arguing over selling canvas art5

Transition

T4-028 · 249 themes · 213 communities

Thanks to our pixel art in /r/place, we gained 80+ new subscribers in 2 days!

r/zootopia · c0195 · the theme’s gloss

Pay2Win. If this gets enough upvotes

r/dota2 · c0600

how much "comments karma" did you farm yesterday?

r/leagueoflegends · c1739
  • recruiting canvas visitors85
  • pushing posts up the rankings22
  • drawing lapsed fans back8
6 more
  • making passers-by notice a demand5
  • seeking the creators' notice4
  • sharing the work's press coverage4
  • spelling slogans with post titles3
  • fearing newcomers the mark draws3
  • placing a tile as payment2

Visibility returns

T4-025 · 129 themes · 117 communities

not in the model
D08

Contention

How a room wages a contest with another room and carries it on: the moves against the rival's work, and the talk that makes the rival a party.

2 fourth-order · 12 third-order · 392 second-order themes · 279 communities

quick lads, lets destroy the union jack

r/ireland · c0484 · the theme’s gloss

It's here that it's being worked on https://www.reddit.com/r/place/#x=604&y=351

r/bees · c0004

PETITION TO TAKE DOWN THE /R/DOTA2 SIGN AND REPLACE IT WITH A SUPERIOR RIOT GAMES FIST

r/leagueoflegends · c0302
  • calling to deface rivals' work176
  • pushing into a neighbour's space66
  • converting a neighbour's art61
4 more
  • griefing the work for fun13
  • planting disguised scripts on rivals3
  • brigading one person off Reddit2
  • relaying a streamer's attack call1

Repertoire of contention

T4-020 · 270 themes · 231 communities

We outlasted the overwatch logo on r/place

r/paladins · c0246 · the theme’s gloss

They have been trying to sabotage us from the beginning. THEY WILL LOSE!

r/stlouisblues · c0028

r/place is over, the only thing that is left is Pastor LUL

r/forsen · c0099
  • trading taunts with rivals85
  • blaming attackers after the close25
  • claiming victory over rival rooms23
2 more
  • flooding rivals' threads with chants6
  • saluting rivals after the fight5

Rivalry

T4-021 · 135 themes · 116 communities

2 The global model

The model each community is read against (version 46384686, frozen at stage D3), drawn as at stage C5: 21 boxes and 20 arrows. Each arrow gives its id and the proposition that carries it (N01 to N09), its strength and its grounding: order, the first element’s concepts come before the second’s within communities, against a shuffled null; transition, a reply in the same thread.

Open figure
The population model
strongfairthinK01 carries no arrow. The claims C01 and C02 sit beside the model.

The telling of the model

The model as revised at stage D3, in its seven parts. The prose names a few standing entries the C5 drawing does not carry (P06, P19, P21, P22, R02, K03, K04 and the arrow A21). The fifteen candidates entered at D3 are left out.

The start, the calls and building

A room's organizing runs in one order: a member starts a mark, the room calls for hands, members build, and then they keep the work. Members who join answer the room's call; joining is not part of the starter's role. Most answers come by placing, or in a bare line, and a member who refuses usually says why. The room settles what its mark will show by talk. It coordinates many hands by two routes that run largely apart: members post the state of the work in the thread, or they share a template.

The 8 elements and 5 arrows of this part
  • R01. The starter: a member who proposes the mark, maps it or begins placing it. Others joining is not part of the role: it is the answer to the room's call (P15), in the order A02 and A01 state. Range: from a member who only asks to a member who maps and places alone first.
  • P01. The room calls its own members, and kindred subs, to come and place for a work: to start it, build it, finish it or hold it. Range: from one unanswered post asking who will help to a run of calls, cheering and a set time for placing together.
  • P15. A member answers a call or proposal in one line that joins, assents, reports a part done or thanks, and the line asks for nothing back. Range: from 'On it.' to 'Did my part.'
  • P20. The host sub draws a line around canvas talk: moderators gather it into a megathread, remove canvas posts by rule, change posting rules, pause the sub's usual events or disown the work; members open a canvas sub, object to the flood or argue the canvas's worth. Range: from one member asking for a megathread to moderators moving all canvas talk to a new sub and removing the rest.
  • P02. The room settles what its mark will show of it: a member proposes a picture, the room argues its design, makes its land's flag or emblems the mark, signs it or leaves it unsigned, claims a mark others made, adds to it or enlarges it, or adds a personal piece to a shared mark. Range: from a single member's unanswered proposal to a design argued over days and redone, or a nation's flag sized and filled with its emblems, or one member asking to add their own words to a shared flag.
  • P03. The room builds its mark, and members report its state to the thread: what is placed, done or missing, and where. Range: from one report that the logo is half done to reports on each part of a mark over two days.
  • P04. Members circulate a template that lays out the mark pixel by pixel, or coordinates that locate it, ask for them, and ask strays to keep to them. Range: from one anchor coordinate to an official template the room asks everyone to follow against other versions.
  • P14. Members add placements with scripts, bots and spare accounts, and the room argues over these machine hands and adjusts them. Range: from one member running spare accounts to a shared bot holding several rooms' works.

  • A02 (R01 to P01; order, fair). Its gloss: a start gives the call something to gather around. A member who proposes or begins a mark gives the room something to answer, and calls for hands gather around it.

  • A01 (P01 to P03; order, fair). Its gloss: calls bring the hands that build. The room's call brings members to the canvas, who then build the mark and say how far it has come.
  • A12 (P01 to P15; transition, thin). Its gloss: the cheapest answer to a call. A call is the first part of a pair: posted to a thread, it makes an answer from each reader the next thing due, given in the thread or by placing. Joining is the answer the call prefers, so it comes bare, one line that commits and gives no reason ('I'm in'); declining is the dispreferred answer and, in conversation analysis, comes with a reason. In the written record a bare join is the ordinary way a call is accepted (25 of 31 read acceptances, F-023); a member can also accept by placing and write nothing, which the record cannot show.
  • A20 (P01 to P20; order, strong). Its gloss: calls flood the host sub, and the host draws a line. Calls to the canvas flood the host sub, and its moderators or members answer by drawing a line around canvas talk: one thread, removals, a canvas sub.
  • A11 (P02 to P04; transition, thin). Its gloss: a template settles a design argued in a thread. Design talk in a thread is settled by someone posting a template that lays out the agreed design pixel by pixel.

Keeping the work

Once a mark stands on a surface anyone can change, keeping it becomes the work. Keepers repair the work to the form they know. So a change the room planned is repaired away as damage until the keepers are told of it. Under strain, members add placements by machine.

The 1 element and 2 arrows of this part
  • P05. The room keeps its placed work against erosion: members watch it and repair changed pixels, and the room rallies to defend it under attack, covers the night, hardens its shape and puts upkeep before growth. Repair restores the form the keepers know. A change the room has planned or agreed (P02) is therefore repaired away as damage until its keepers are told of it, and it is lost or given up where the telling does not reach them. Range: from one member fixing stray pixels to shifts, scripts and calls to defend over many hours.

  • A03 (P03 to P05; order, strong). Its gloss: a built mark becomes a mark to keep. Once a mark stands on a surface anyone can change, keeping it becomes the work: a finished part is something to lose.

  • A06 (P05 to P14; order, strong). Its gloss: scripts arrive under strain. Upkeep under attack outruns what one pixel per interval can hold, and members turn to scripts and spare accounts to keep up.

Other rooms

Keeping the work brings the room up against its neighbours. Rooms talk borders, truces and deals, trade help, join coalitions, and live as guests or hosts on one another's marks. A member may act for the room toward another room. No room can make every placer keep an agreement, and members say so. A room spares a neighbour's work mostly on its own norm.

The 7 elements and 6 arrows of this part
  • P08. Rooms propose, settle and contest borders, truces and deals with neighbours by talk, through envoys, and hold each other to them. Range: from a one-line border agreed in a thread to treaties across languages kept and broken over a day.
  • P07. Rooms spare their neighbours' work, rein in their own attackers, apologise for damage and appeal to attackers to stop. Range: from one member refusing to cover a neighbour to a room restoring a work it had damaged.
  • P16. Rooms help one another's works and trade help: they give pixels to a neighbour's mark, ask other rooms for help, barter help for space or repair, thank their allies, greet them, and turn requests away. Range: from one member placing a pixel on a neighbour's flag to rooms trading night-time repairs for room on their mark.
  • P17. Rooms join other rooms in coalitions: they meet in shared chats, form alliances, gather kindred rooms in a hub, tally kindred rooms' works and make joint marks. Range: from two rooms agreeing to defend each other to a council of kindred rooms holding a stretch of the canvas together.
  • P19. One room's work lives on another room's mark or territory under the host's rule: guests ask for space or protection, hosts rule on requests, and both sides dispute who may approve. Range: from a small room asking to slip into a neighbour's lot to a flag hosting dozens of works by application and vote.
  • R02. The envoy: a member who acts for a room toward another room, carrying a proposal between threads or chats. Range: from a member calling themself a diplomat once to a standing representative in a shared council.
  • P21. Members dispute, or state the limits of, who may commit the room to an agreement with other rooms: they say that one member's agreement does not bind every placer, deny that a treaty speaks for them, or ask another group for a leader to deal with. Range: from one member saying that a deal cannot stop everyone to a treaty announced in r/place answered 'You don't speak for me, man.'

  • A04 (P05 to P08; order, fair). Its gloss: keeping the mark brings the room to its neighbours. Keeping a mark against erosion brings the room up against the neighbours whose pixels erode it, and the room turns to talk with them.

  • A05 (P08 to P07; order, thin). Its gloss: a settled border is a line members keep. A settled border gives the room a line to keep: members spare the neighbour's work by it and remind others of it.
  • A13 (P05 to P16; order, fair). Its gloss: short of hands, a room turns to other rooms. A room keeping its work under strain runs short of hands and turns to other rooms for help, and other rooms send it.
  • A14 (P08 to P16; order, thin). Its gloss: a settled border opens a channel for help. Talk over a border opens a channel through which the two rooms then trade help: room for upkeep, pixels for protection.
  • A19 (P05 to P17; order, thin). Its gloss: under attack, works defend each other. A room keeping its work against attack joins other rooms whose works face the same threat, and they defend each other's works together.
  • A21 (P08 to P21; order, bounded). An agreement made with another room in the room's name puts its members' compliance in question. Members who did not make it say that it does not bind them, or refuse it, or say that no one can bind every placer. Bound: A21 orders P21's stated limit and refusal after an agreement. P21's disclaimers of a member's own standing, and requests for someone who can speak for a group, come while another room's terms are proposed or accepted, at the making of terms and not after an agreement ('We have a deal! I can't speak for every member', polska-064; 'I approve that, but people are uncontrollable', finland-056): 36 rooms. In 13 more rooms members state the limit of who may commit the room in answer to another room's appeal, complaint or accusation, with no agreement in force (FloydVsVoid-033, turkey-029, uiuc-031).

The contest

A call to place can turn hands against a rival's work. The same room answers the attack call. Some members refuse it, the room reins in its attackers or apologises, or it points to a truce. Where the attack goes on, the contest is carried on in talk. Members work out who changed their work and why. A quarrel the community had before the canvas can come into it.

The 5 elements and 4 arrows of this part
  • P09. Rooms attack others' work by the recurring moves the canvas affords: erasing, encroaching, converting a sign, raiding on a streamer's call, planting a script, altering a work as a joke. Range: from one member's call to deface a rival to a coordinated raid.
  • P18. Rooms carry a contest with a rival room in talk: they trade taunts, flood the rival's threads, claim victory, salute the rival after the fight and blame attackers after the close. Range: from one taunt in a thread to days of chants, victory claims and an after-the-fight salute.
  • P06. Members work out who changed their work and why: they trace placers and rooms, find friendly fire or their own mistake, blame officers, or disown placers acting in their name. Range: from one question who keeps adding a line to a dossier on a rival's bots.
  • K03. The community carries a quarrel from before the canvas into it: a rival sub, a sports or national rivalry, an old dispute. Range: from one member naming the sub's old rival to a room whose first canvas act is against that rival.
  • C02. In some rooms, a tie the room had before the canvas (a league or school rivalry, a nation's history, an ideology, lore) names the rival in the same turn that calls for or carries out the attack. Range: from a team's colours turned on a league rival's logo to a war from the nation's history named as the reason to cover a neighbour's flag.

  • A15 (P01 to P09; order, strong). Its gloss: a call's hands can turn on a rival. A call brings members to the canvas, and some of them turn its hands against a rival's work instead of, or before, building the room's own.

  • A16 (P09 to P07; order, strong). Its gloss: an attack call is refused inside the room. A call to attack makes an answer from the room due in its thread. Members who do not want the attack refuse it, rein in the attackers or apologise to the target; refusing is the dispreferred answer, so in written replies it usually comes with a reason (23 of 38 read pairs, F-014), and the reason states the room's norm or the attack's cost ('Nah, keep /r/place neutral.'; 'Why? That'll just cause them to want to attack us').
  • A17 (P09 to P08; order, fair). Its gloss: an attack call is met with a truce. A call to attack is met by the room's relations with its neighbours: the room invokes a truce, or proposes a deal instead.
  • A18 (P09 to P18; order, fair). Its gloss: an attack is carried on in taunts. An attack makes the rival a named party, and the contest is carried on in talk: taunts, chants, claims of victory, a salute after the fight.

A loss, and a move

After its work is erased or overrun, a room weighs fighting for the spot against moving. A room that judges its hands too few stops fighting for the spot; it moves, or it gives the work up. No loop is drawn: no counted arrow runs from the move back to building.

The 2 elements and 1 arrow of this part
  • K02. The room judges that it has too few hands or too little room for the work it wants: doubt, a canvas judged too full, a work judged absent or outclassed. Range: from one member saying there are not enough people to defenders told to give up.
  • P10. After the work is erased or overrun, the room weighs fighting for the spot against moving, and moves: a new spot, a smaller version, a fresh start. Range: from a lone member asking where to rebuild to a room relocating together within two hours.

  • A10 (K02 to P10; order, thin). Its gloss: too few hands, so the room moves. A room that judges it has too few hands to hold its spot stops fighting for it and moves.

The close, and after hour 73

Placement stopped at hour 73 for every room. The room marks the work, records it, and decides what of the effort to keep. After hour 73 members record and curate, and they contest which version of the canvas and of the event is kept. No one can place.

The 4 elements and 3 arrows of this part
  • P11. When a work is up, the room marks it: announces it, celebrates it, credits makers and helpers, reports members' own parts and says what working with strangers meant. Range: from one 'We did it!' post to threads of credit and reflection at the close.
  • P12. The room records what happened to its work and to the canvas around it: screenshots and timelapses, reports of its fate, mourning, imagined art, atlas entries, the end marked. Range: from one screenshot request to a full account of the week.
  • P13. Near the close and after it, the room decides what of its temporary effort to keep: a later canvas, a new purpose for its canvas sub, the mark in its banner, ties with other rooms, the work remade elsewhere. Range: from a wish to do better next year to a canvas-born collective announcing a group to carry on.
  • P22. After placement ends, members contest which version of the canvas and of the event is kept: they ask a cleanup of a shared copy to fix their work, take part in it, argue that the cleanup should keep the damage as history, and correct accounts of the event that describe their group wrongly. Range: from one member correcting a claim about the room's work, or asking that a logo be cleaned in a shared copy, to a room arguing that its scars are its history.

  • A07 (P03 to P11; order, strong). Its gloss: a finished mark is marked together. A mark reported done gives the room a finished thing to point at, and the room marks it together: announcement, credit, pride.

  • A08 (P11 to P12; order, strong). Its gloss: what is celebrated is kept on record. Marking the work together turns the room toward keeping it: members ask for the final image, the timelapse, the list of what changed.
  • A09 (P12 to P13; order, fair). Its gloss: the record is what passes on. A record of the work gives the room something to carry: the image into the banner, the plan into the next canvas.

Beside the work

These entries run beside the work and carry no arrow: the model claims no effect of them. The claim stands on a finding.

The 3 elements of this part
  • K01. The host sub is keyed as play for April Fools: members post fakes and takeovers under the one-day licence, and a claim in it, a call to the canvas included, may be a joke. Range: from one fake post in an ordinary sub to a sub given over to parody for a day and a half.
  • K04. The room acts as a body it was before the canvas, or as a faith in a colour: it argues the nation's history, belonging and politics beyond its flag, carries in the sub's quarrel, lore, jokes or ideology, or professes and spreads a colour. Range: from a fandom's running joke in canvas talk to a canvas fight told as the nation's history.
  • C01. Most rooms worked on their marks without deciding how they were organized: a decided element of order (a leader, a vote, an oath, a sanction, a division of the work) is coded in 46 of 705 rooms (F-006). Range: from rooms that say they wing it to colour factions holding elections.

Read the full returned model · Final D6 account and figure · Interview the final account

3 Six organizational forms

The agent grouped the 705 communities by the changes each made to the global model and the codes it carries. Ward’s tree on the communities with five or more changes, cut at six forms; the other communities were placed beside their nearest community.

Open figure
Hierarchical tree of all 705 communities

Ward on the 558 communities with 5 or more selected changes; changes weigh two thirds, codes one third. The cut at 3.72 gives six forms. Grey ticks: communities with fewer than 5 changes (126 thin, 21 core). They did not shape the tree; each was placed afterwards beside the most similar community that did, so they have no branch. Bars outside the tree: selected changes per community (grey rings at 0, 15 and 30).

Where each form changes the model

Selected changes by dimension: each form’s mean share relative to the mean over the 684 communities with changes.

form mean95% interval, mean ± t·SEthe average communityScale: centre ×0.25, rim ×4; each ring doubles
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 A Border terms and the announced plan 16
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 B Behind the thread: chat, scripts, raid
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 C The design reopened 123 rooms
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 D Keeping, with help or carrying on 116
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 E The sub's play, run as work 96 rooms
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention ×0.5 ×1 ×2 F Moving for the spot 50 rooms

Where each form codes

Codes by dimension: each form’s mean share relative to the mean over all 705 communities.

form mean95% interval, mean ± t·SEthe average communityScale: centre −100%, rim +100%
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention −50% 0 +50% A Border terms and the announced plan 1
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention +160% −50% 0 +50% B Behind the thread: chat, script
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention −50% 0 +50% C The design reopened 125 rooms
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention −50% 0 +50% D Keeping, with help or carrying on 119
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention +262% −50% 0 +50% E The sub's play, run as work 98
Grouping profile: Coordination Maintenance Order Identity Imprinting Host framing Critical mass Contention +169% −50% 0 +50% F Moving for the spot 56 rooms

4 Each form against the model

How a change is written here. A change is an op on a unit of the model: an element (P, K, C, R) or an arrow (A). The op is add-step, add-condition, link or restrict. The change is placed at the third-order theme (T3) where the community's own theme sits, and so at a fourth-order theme (T4) and a dimension. A change on sparing (P07, under Order without law) can therefore sit at a T3 of repair work. The T3 and T4 given for each change below are the most common placements of the form's lines for it.

Each figure is the drawing in part 2 with the form’s changes marked in its colour. A change carries a mark from two tests: the rule’s thresholds (ratio 1.2, floor 10 per cent, and the stricter ratio 1.5, floor 15 per cent) and a test with record size held fixed. Units outside the drawing that a form changes are added to its figure (P19, P23, P27, P32), as is the claim C01.

A

Border terms and the announced plan

Rooms settle terms with neighbours and announce their plans; terms and plans hold only for the placers they reach, and sparing can come before any terms.

166 communities: 135 defining, 28 thin, 3 core · changes 11 of the 66 units read, with P23 and C01 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form A
Form A against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-016 Negotiated order (D04): changed by 87% of the form's defining communities, 1.75 times the population
  • T4-026 Completion ritual (D07): changed by 51% of the form's defining communities, 1.58 times the population
  • T4-008 Standardization of output (D02): changed by 37% of the form's defining communities, 2.06 times the population

The telling

How the changes follow one another. The form's rooms run the model's spine as the model states it. They start, call and build, and the form leaves R01, P01, P03 and their arrows untouched. Its changes come in two places on the spine. The first is the plan kept current while building (P04, with P23 and P14 beside it). The second is the meeting with neighbours, where keeping (P05) brings border talk (P08). The model's arrow from keeping to border talk (A04) is not changed at the form level. The form's account found that rooms here often talk with neighbours before they have a mark to keep, which A04's bound already allows (room-form-A-account.md, section 7). From the border, the form changes both arrows that leave it: the terms bind the placers they reach (A05), and help is offered as part of the terms (A14). Then the marking and the record (P11, P12) come with the credit argued and the work's fate reported. In short, the form's rooms make terms while they build, keep a plan in step with the canvas, and find that both bind only the placers they reach.

What the marks do to the claim

Each change carries two marks: one from the rule's thresholds (D6a-09) and one from the size-held test (D6a-10).

  • Kept at the stricter thresholds: none. All 11 cells lean only at the rule's own thresholds (ratio 1.2, floor 10 per cent). At ratio 1.5 and floor 15 per cent form A keeps none, and at ratio 1.5 with the 10 per cent floor it keeps 1.
  • Size-dependent: 4. C01 (decided order) and P23 (the chat) fail when matched on canvas-work concepts, P12 (the record) on record size, and P07 (sparing) on both.
  • Marginal and not size-dependent: 7. These are P04, P05, P08, P11, P14, A05 and A14.

So form A's claim is the weakest of the six. Its rooms lean, at the rule's thresholds, toward the terms, the plan kept current, keeping linked to the neighbours, and the marking. That lean holds with record size held fixed, but no single change of it is sharp. The chat, decided order, sparing and the record do not keep their lean once A's rooms are compared with rooms of the same size. The form's account called it "a pole of the continuum and a lean of the population, not one shared change", with a stability of about 0.21 on matched subsamples. The marks agree. Form A is best read as where the negotiated order and the plan are most often changed, not as a type of room set apart from the others.

What defines the form, cell by cell

What defines the form against the global model

The change signature. Three fourth-order themes are changed by this form's defining rooms at 1.5 times the population's share or more, by a third of them or more (the allocation's own columns):

  • Negotiated order (T4-016, Order without law), changed by 87 per cent, 1.75 times the population;
  • Completion ritual (T4-026, Imprinting), 51 per cent, 1.58 times;
  • Standardization of output (T4-008, Coordination without command), 37 per cent, 2.06 times.

The changed cells. Read against the 66 elements and arrows by the rule of D6a-01, the form changes 11 units. They follow the model's own course, from the plan to the record.

  • The plan. P04, templates and coordinates, is specified by add-step in 32 defining rooms (1.26 times the share), at T3-070 sharing coordinates, templates and how-to (T4-008 Standardization of output, D02). Members keep the template in step with what is placed: they correct references against the canvas and replace stale plans.
  • The chat. P23 is specified by add-step in 16 rooms (1.22), at T3-014 moving planning into a chat (T4-010 Backstage decision-making, D02). Expired invitations are replaced, and decisions are brought back to members outside the chat.
  • Machine hands. P14 is restricted in 17 rooms (1.21), most often at T3-027 arguing whether scripts are fair (T4-009 Workarounds, D02). Scripts are offered, debated and refused, and the record shows the offer more than any placing.
  • Decided order. C01 is restricted in 17 rooms (1.28), placed at T3-010 settling borders and T3-014, the chat. Rooms divide the work, name representatives and assign defenders, but the record does not show the division kept.
  • Keeping. P05 is specified by add-condition and link in 37 rooms (1.43), at T3-009 celebrating the finished work and T3-005 defending the work (T4-013 Repair work, D03). Keeping takes conditions from the neighbours: protecting a neighbour can mean undoing the room's own overextension. A finished mark is followed by renewed defence.
  • The neighbours. P08, border talk and deals, is specified by add-step, link and add-condition in 21 rooms (1.28), at T3-010 settling borders with neighbours (T4-016 Negotiated order, D04). Members prepare a deal inside the room, check the counterpart and cede background pixels before picture pixels. P07, sparing, is specified by add-condition in 16 rooms (1.20), mostly at T3-005 defending the work. Sparing rests on overlapping membership, valued art or fear of retaliation.
  • The arrows from the border. A05, P08 to P07 (a settled border is a line members keep), is restricted in 39 rooms (1.34), at T3-010. Restraint often comes before any settlement, and a treaty holds for the members who learn and accept it. A14, P08 to P16 (a settled border opens a channel for help), is restricted in 15 rooms (1.72), at T3-010. Help is part of the bargain more than its result.
  • The marking and the record. P11, celebration, is specified by add-step in 21 rooms (1.47), at T3-043 crediting who made the work (T4-026 Completion ritual, D07). Credit is disputed and corrected while the work goes on. P12, records, is specified by add-step in 16 rooms (1.30), at T3-073 reporting how the work fared (T4-027 Collective memory, D07). The record holds mourning, memorials and imagined versions.
Three rooms

The selection rule, logged in the diary before any room was read (_analysis/d6a11_select_rooms.py).

  • The candidates are form A's defining rooms within the nearest quarter of distances to the form's centre (at or below 0.8201, the first quartile of the 135), and nearer A's centre than any other form's. That gives 31 candidates.
  • They are ranked by selected changes (the room's changes against the global model), then coded concepts, then distance.
  • The first three are taken.

The three rooms:

  • r/FloydVsVoid (room-A-FloydVsVoid.md): distance 0.690, the nearest of the 135; 26 selected changes, against the form's defining median of 10.
  • r/prequelmemes (room-A-prequelmemes.md): distance 0.777, 13th nearest; 25 selected changes.
  • r/theexpanse (room-A-theexpanse.md): distance 0.737, 5th nearest; 24 selected changes.

r/FloydVsVoid was also stage D5's best fit and its room read at length; the rule chose it again.

B

Behind the thread: chat, scripts, raids

Rooms change the chat, the scripts or the attack calls, each held by different rooms at about chance; a grouping, not a form.

141 communities: 113 defining, 23 thin, 5 core · changes 7 of the 66 units read, with P32 and P23 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form B
Form B against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-009 Workarounds (D02): changed by 43% of the form's defining communities, 2.06 times the population
  • T4-010 Backstage decision-making (D02): changed by 42% of the form's defining communities, 2.29 times the population
  • T4-020 Repertoire of contention (D08): changed by 35% of the form's defining communities, 2.35 times the population

The telling

How the changes follow one another. B's rooms start, call and build as the model says. They leave R01, P01, P03, A01, A02 and A03 untouched at the form level. The changes come where the work runs behind the thread. A call may already be a call to attack (A15). The plan and the terms go to the placers through the chat (P23) and to the machines through the scripts (P14). The terms with neighbours then hold only where they reach both (P07, A05), with the treaty prepared and relayed (P08). Members who leave give the tools or a doctrine as their reason (P32). Each facet's rooms do their part apart from the others'. So the form is three courses through the same model, not one course with three steps.

What the marks do to the claim

  • Marked "robust": 2. The chat (P23) and the scripts (P14) keep their relation at ratio 1.5 and floor 15 per cent, and both survive the size-held test.
  • Marginal: 4. P32, P07, P08 and A15 lean only at the rule's thresholds and survive size matching.
  • Size-dependent: 1. A05 fails when matched on canvas-work concepts (1.14).

So B's claim rests on two facets. The chat and the scripts are among the sharpest changes of any form: of the 20 cells that survive the stricter rule, these are two. The raids facet's own cell, the call turned on a rival (A15), is marginal, and the restrictions behind it mostly say what the record cannot show. The border cells (P07, P08, A05) are where the chat and the scripts meet the neighbours, and they are marginal or size-dependent. B is best read as a residual grouping held together by two sharp facets, the chat and the scripts, with a third, the raids, that leans only weakly. Its lead after the close is a property of its chat and script rooms: 26 of the 35 rooms that coordinated after hour 73 hold the chat or the scripts.

What defines the form, cell by cell

What B is: a residual grouping with three facets

B is not one shared change. Its account and the correction of D6a-09 call it a residual grouping. Its defining rooms change one or more of three fourth-order themes, the three facets:

  • the scripts: Workarounds (T4-009, Coordination without command), held by 49 of the 113;
  • the chat: Backstage decision-making (T4-010, Coordination without command), held by 48;
  • the raids: Repertoire of contention (T4-020, Contention), held by 40.

Different rooms hold them at about chance overlap:

  • 19 rooms hold only the scripts, 22 only the chat and 15 only the raids;
  • 30 hold two facets;
  • 7 hold all three, against 7.4 if the facets were independent;
  • 20 hold none.

43 of its 113 defining rooms lie nearer another form's centre, the most of any form.

The change signature. The allocation's columns give the same three themes:

  • Workarounds, changed by 43 per cent of the defining rooms, 2.06 times the population;
  • Backstage decision-making, 43 per cent, 2.29 times;
  • Repertoire of contention, 35 per cent, 2.35 times.

The changed cells, along the model's course

Read against the 66 elements and arrows by the rule of D6a-01, the form changes seven units.

  • The call turned on a rival. A15, P01 to P09 (a call's hands can turn on a rival), is restricted in 18 defining rooms (1.39 times the share), most often at T3-006, calling to deface rivals' work (T4-020 Repertoire of contention, D08). The record does not show a call's builders turning on a rival. In some rooms the attack call is the first call or shares the opening turn with recruiting; in others the lines show the order of calls but not that the same hands attacked.
  • The chat. P23 is specified by add-step and add-condition in 20 rooms (1.83), at T3-014, moving planning into a chat (T4-010 Backstage decision-making, D02). The chat works on conditions: invitations that work, and a current plan that members outside the chat can find.
  • The scripts. P14 is specified by add-step in 33 rooms (2.09), at T3-028, running scripts for the work (T4-009 Workarounds, D02). Scripts are run as shared tools, and their targets and versions are kept in step.
  • The neighbours.
  • P07, sparing, is specified by add-condition and link in 15 rooms (1.35), at T3-024 (refusing to cover others' work) and T3-006 (T4-015 Live and let live, D04). Sparing passes through the room's tools: an instruction to spare agreed space must reach script users as an update to their target.
  • P08, border terms, is specified by add-step in 18 rooms (1.31), at T3-010 (settling borders) and T3-149 (agreeing truces with rival rooms) (T4-016 Negotiated order, D04). Members ask for a treaty before any damage, seek consensus before a proposal and relay a negotiated move to builders.
  • A05, P08 to P07 (a settled border is a line members keep), is specified by add-condition in 16 rooms (1.39), mostly at T3-149 (T4-016, D04). A settled border is kept where its terms reach the placers and the scripts' targets.
  • Stepping away. P32, members stepping away under strain, is restricted in 12 rooms (2.04), at T3-087 (tracing who changed the work) and T3-190 (splitting a faction over doctrine). Where a member left, the reason given was the room's scripts or a doctrine, not strain.
Three rooms

The selection rule, logged in the diary before any room was read (_analysis/d6a12_select_B.py).

  • A defining room holds a facet where it has a selected change line at the facet's fourth-order theme.
  • For each facet, the candidates are the rooms that hold that facet alone, within the nearer half of B's defining distances to its centre (at or below 0.9414, the median), and nearer B's centre than any other form's.
  • They are ranked by selected changes, then coded concepts, then distance, and the first is taken.
  • No fallback was needed.

The three rooms:

  • The chat: r/dwarffortress (room-B-dwarffortress.md): distance 0.859, 24th nearest of 113; 17 selected changes; 5 candidates.
  • The scripts: r/uofm (room-B-uofm.md): distance 0.855, 22nd nearest; 12 selected changes; 6 candidates.
  • The raids: r/ockytop (room-B-ockytop.md): distance 0.870, 29th nearest; 9 selected changes; the only candidate.

The form's defining median is 10 changes. The raids facet's room is the poorest of the three, because few rooms hold the raids alone near the centre.

C

The design reopened

Rooms settle what the mark shows for a time and reopen it after each finish; keepers who know of a change can still refuse it.

125 communities: 96 defining, 27 thin, 2 core · changes 10 of the 66 units read, with C01 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form C
Form C against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-006 Collective representation (D02): changed by 98% of the form's defining communities, 2.63 times the population

The telling

How the changes follow one another. The form's rooms start and build as the model says. They leave R01, P03 and the arrows A01 to A03 untouched at the form level, and the marking and the record too (P11, P12, P13, A07 to A09). The changes gather where the model has the room settle its mark. The design is settled (P02), a template lays it out (P04), and the template does not end the design (A11). Keeping restores the known form (P05), and the keepers who undo a change may know of it and refuse it. Decided order (C01) appears where members divide the design's parts. A finished part is then the start of the next: the finished mark is followed by a new addition (P02, by link at T3-009) and by a new call for hands (P01). The model draws no arrow from the marking back to the design, and the form's lines show this return as description, not as a tested arrow. With the neighbours, help comes from the room's own work, not from its shortage (A13, P16), and sparing and terms come with reasons and limits (P07, P08). In short, the form's rooms settle what the mark shows for a time, reopen it after each finish, and keep it against keepers who may know of a change and refuse it.

What the marks do to the claim

Each change carries two marks: one from the rule's thresholds (D6a-09) and one from the size-held test (D6a-10).

  • Marked "robust": 1. P02, the design, keeps its relation at ratio 1.5 and floor 15 per cent. It survives size matching on both measures (1.88 on coded concepts, 2.39 on canvas-work concepts).
  • Size-dependent: 1. P04, the template kept current, fails when matched on canvas-work concepts (1.18).
  • Marginal and not size-dependent: 8. P01 keeps its relation at ratio 1.5 with the 10 per cent floor. A11, P05 and A13 keep it with the 15 per cent floor at ratio 1.2: many rooms hold them, but their lean over the population is small. C01, P07, P08 and P16 lean only at the rule's own thresholds.

So form C's claim rests on one sharp change: the design is settled for a time and reopened (P02). It is one of the 20 cells, in all six forms, that survive the stricter rule. The restrictions that carry the form's account are broad but shallow. The template that does not settle the design (A11) and the keepers who refuse a change they know of (P05) are held by 58 and 46 of the 96 defining rooms. The population restricts both too, and C's rooms do so only 1.27 and 1.30 times as often. The template kept current (P04) does not keep its lean once C's rooms are compared with rooms of the same canvas-work size. The neighbour cells are held by 10 to 12 rooms each. Form C is best read as the rooms where the design is changed most often and reopened after each finish. The template's failure and the keepers' refusal are the population's restrictions, held here a little more often.

What defines the form, cell by cell

What defines the form against the global model

The change signature. One fourth-order theme is changed by this form's defining rooms at 1.5 times the population's share or more, by a third of them or more (the allocation's own columns): Collective representation (T4-006, Coordination without command), the theme of what the mark shows. 98 per cent of the defining rooms change it, 2.63 times the population.

The changed cells. Read against the 66 elements and arrows by the rule of D6a-01, the form changes 10 units. They follow the model's own course, from the call to the help between rooms.

  • The call. P01, the room's calls for hands, is specified by link and add-step in 14 defining rooms (1.40 times the share). Its lines sit most often at T3-002, calling members in to place, and by fourth-order theme most often at Collective representation (T4-006, D02). The call returns within the work: a finished figure, a granted space or a member's report of a part done becomes the premise of the next call for hands.
  • The design. P02, settling what the mark will show, is specified by add-step in 21 rooms (1.94) and by link in 19 (1.70). Its lines sit at T3-004, settling the mark's design (T4-006, D02), and T3-009, celebrating the finished work (T4-026 Completion ritual, D07). The design is settled for a time and reopened. Members make a provisional choice overnight, place rough lettering to hold a gap, follow a finished mark with the next addition, and turn outside help into claims to label the mark.
  • The template. P04, templates and coordinates, is specified by add-step in 22 rooms (1.22), at T3-004 (T4-006, D02). The template is kept current: builders find mistaken blocks, retire outdated posts, announce changed locations and message the members who overwrite the design.
  • The arrow from the design to the template. A11, P02 to P04 (a template settles a design), is restricted in 58 rooms (1.27), most often at T3-004 (T4-006, D02). In 40 of its 58 lines the arrow fails as stated: colours, sizes and spacing stayed open, a redesign was repaired away as damage, or a dispute was settled by pointing to an image already in circulation. In 16 more, the template settles the design only for the placers who recognise its current version.
  • Decided order. C01 is restricted in 12 rooms (1.27), at T3-004 and T3-015, routing canvas posts into megathreads (T4-006, D02). Members divided outline and lettering, endorsed a template and assigned pixels or relay roles, without a formal office. The lines do not test how often rooms decided their order.
  • Keeping. P05, upkeep, is restricted in 46 rooms (1.30), most often at T3-004 (T4-006, D02); the element sits in Maintenance (D03). The lines restrict P05's telling clause: informed members refused changes, or the record cannot tell ignorance from dissent. None of the 47 lines shows a change lost only for want of telling.
  • The neighbours.
  • P07, sparing, is specified by link in 10 rooms (1.38), at T3-010, settling borders with neighbours (T4-015 Live and let live, D04). Restraint is linked to a reason the room states: an apology after a complaint, help or space received from the neighbour, or the room's own identity.
  • P08, border talk and deals, is specified by add-condition in 10 rooms (1.42), at T3-010 (T4-016 Negotiated order, D04). Agreements are kept apart from compliance: members report attacks after announced terms, and a truce needs a counterpart able to keep its terms.
  • P16, help between rooms, is specified by add-step in 12 rooms (1.34), at T3-010 (T4-017 Reciprocity, D04). Help is part of the room's own building: helpers alternate placements between the two works, and requests and offers are kept apart from delivered help.
  • A13, P05 to P16 (a room keeping its work under strain turns to other rooms for help), is restricted in 30 rooms (1.20), at T3-010 (T4-016, D04). Help does not follow a shortage of hands: donors help from completed or well-kept work, and help comes with construction and overlap repair.

Restrict lines and held proposals

The held proposals (QD4-001) bear on this form. The A11 proposal would withdraw the arrow form C restricts in 58 rooms, and the P05 proposal would bound the telling clause it restricts in 46. Both are stated in full in the head and in the form's account, section 6. Neither is part of the model told here.

The restrict lines on arrows. Of the 301 restrict lines on arrows held by C's defining rooms, 172 say the arrow fails here (the form's account, section 7; one reader's sort).

Three rooms

The selection rule, logged in the diary before any room was read (_analysis/d6a11_select_rooms.py, the rule of form A, unchanged).

  • The candidates are form C's defining rooms within the nearest quarter of distances to the form's centre (at or below 0.8148, the first quartile of the 96), and nearer C's centre than any other form's. That gives 21 candidates.
  • They are ranked by selected changes, then coded concepts, then distance.
  • The first three are taken.

The three rooms:

  • r/suomi (room-C-suomi.md): distance 0.7816, 16th nearest of 96; 20 selected changes, against the form's defining median of 10.
  • r/gatech (room-C-gatech.md): distance 0.7802, 15th nearest; 19 selected changes.
  • r/bardmains (room-C-bardmains.md): distance 0.7325, 2nd nearest; 16 selected changes.

The three show 3, 7 and 4 of the form's 10 changes. r/gatech and r/bardmains are both quoted in the form's account (section 1).

D

Keeping, with help or carrying on

Rooms share and check their keeping; help goes out from a room whose own work is safe, carrying on begins before the close and returns to the call, and the two are held by different rooms.

119 communities: 96 defining, 20 thin, 3 core · changes 17 of the 66 units read, with P19 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form D
Form D against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-013 Repair work (D03): changed by 74% of the form's defining communities, 1.82 times the population
  • T4-028 Transition (D07): changed by 41% of the form's defining communities, 2.22 times the population
  • T4-017 Reciprocity (D04): changed by 38% of the form's defining communities, 2.49 times the population

The telling

How the changes follow one another. The form's rooms settle the design, build and contest as the model says. They leave the design and the template (P02, P04, A11), building (P03), border talk (P08, A04) and the contest (P09, A15 to A18) untouched at the form level. The start and the call come in one post (A02), and the call and the building overlap (A01). Keeping is the form's base: it is shared out in watches and checked before repair (P05). Scripts are offered but not shown run, and they do not wait for strain (P14, A06). From keeping, help goes to the neighbours, but it goes from the helper's surplus, not from the receiver's shortage (A13, P16). Restraint and border terms come with conditions (P07, A05), and guests ask hosts for space (P19). The marking is weighed (P11). Carrying on begins before the close and does not wait for the record (P13, A09), and it returns to the call (P01, by link at T3-054). In D.2's rooms the sub's own April Fools play runs beside the keeping (K01), and the host makes room for the canvas talk inside the sub (P20, A20). The model draws no arrow from carrying on back to the call, and the form's lines show this return as description, not as a tested arrow. In short, the form's rooms keep their work by shared and checked watches, send help when their own work is safe, and begin carrying the work on before the close; help and carrying on are done by different rooms.

What the marks do to the claim

Each change carries two marks: one from the rule's thresholds (D6a-09) and one from the size-held test (D6a-10).

  • Marked "robust": 6. P01, P05, P14, P20, P13 and A09 keep their relation at ratio 1.5 and floor 15 per cent, and each survives size matching on both measures.
  • Size-dependent: none. Form D is the only form all of whose changed cells survive size matching.
  • Marginal: 11. A01, A06, P16, A13, K01 and P11 keep their relation with the 15 per cent floor at ratio 1.2. A02, P07, P19, A05 and A20 lean only at the rule's own thresholds.

So form D's claim is among the sharpest of the six. Six of the 20 cells that survive the stricter rule are D's; only form F has more, with 7. The sharp changes are keeping shared and checked (P05), carrying on begun before the close (P13, A09), the call returning from carrying on and loss (P01), the host's room for canvas talk (P20), and scripts offered and not shown run (P14). The help in the form's name is not sharp. Help under strain (A13) is held by 33 rooms, the most of any of D's cells, but its lean is 1.32 times the population; help on the helper's terms (P16) leans 1.42 times. So the form's "carrying on" rests on a sharp change and its "help" on broad, shallow ones, and the two are done by different rooms. Form D is best read as keeping shared and checked, with two further patterns held by different rooms: help sent from a safe room, and carrying on begun before the close.

What defines the form, cell by cell

What defines the form against the global model

The change signature. Three fourth-order themes are changed by this form's defining rooms at 1.5 times the population's share or more, by a third of them or more (the allocation's own columns):

  • Repair work (T4-013, Maintenance), changed by 71 of the 96 defining rooms (74 per cent), 1.82 times the population;
  • Transition (T4-028, Imprinting), the theme of carrying the work on, 39 rooms, 2.22 times;
  • Reciprocity (T4-017, Order without law), the theme of help between rooms, 37 rooms, 2.49 times.

The parts of the form. D keeps splits below it (room-forms-names.md; the form's account, section 14). D.1, keeping with the call, holds 54 defining rooms. D.2, keeping inside the sub's play, holds 42, and divides into D.2.1, the play, carried on (27), and D.2.2, the play, kept (15). Repair work is held alike in D.1 and D.2. Help and carrying on are held by different rooms at chance: they meet in 15 rooms, against 15.0 if they were independent. Help leans to D.1 (25 of its 37 holders), and carrying on is spread across both parts.

The changed cells. Read against the 66 elements and arrows by the rule of D6a-01, the form changes 17 units. They follow the model's own course, from the start to carrying on.

  • The start and the call.
  • A02, R01 to P01 (the start before the call), is restricted in 12 defining rooms (1.34 times the share), most often at T3-002, calling members in to place (T4-005 Mobilization, D01). The start and the first call share one post, so the lines say the two coincide.
  • P01, the room's calls for hands, is specified by link in 16 rooms (1.60), most often at T3-054, carrying work to new canvases (T4-028 Transition, D07). The call returns from carrying on and from loss: a later canvas, damage to the mark or a lost spot brings the room back to calling for hands.
  • A01, P01 to P03 (the call brings builders), is restricted in 19 rooms (1.30), at T3-002 (T4-005, D01). The call and the building overlap: reports answer calls without showing that the call brought the builder, and an active builder also recruits.
  • The sub's play and the host's line.
  • K01, the April Fools frame, is specified by add-step in 24 rooms (1.35), at T3-001, staging April Fools fake news (T4-001 Keying, D06). The play is run beside the keeping: members dispute when the joke ends, test fakes by date and source, and police tasteless claims, and moderators restore the ordinary styling. 21 of the 24 holders are rooms of D.2.
  • P20, the host's line, is specified by add-step in 15 rooms (1.82), at T3-090, opening a canvas sub, and T3-015, routing canvas posts into megathreads (T4-002 Boundary work, D06). The host makes room for canvas talk inside the sub as well as drawing a line around it: moderators offer a sticky, mark canvas posts with flair, and reverse a removal after checking in their chat.
  • A20, P01 to P20 (the calls bring the host's line), is restricted in 10 rooms (1.45), at T3-063, removing canvas posts by rule (T4-002, D06). The host's line is not shown to answer a flood of calls: moderators route talk for visibility and timing, or apply rules they already had.
  • Keeping.
  • P05, upkeep, is specified by add-step in 21 rooms (1.59), at T3-021, watching and repairing the work (T4-013 Repair work, D03). Keeping is shared and checked: watches are volunteered and handed on, keepers check the current canvas and the intended form before they repair, and the room ranks what to keep.
  • P14, scripts and spare accounts, is restricted in 15 rooms (1.50), at T3-027, arguing whether scripts are fair (T4-009 Workarounds, D02). Scripts were offered and spare accounts were run by hand, and the lines show no script run and no extra placements.
  • A06, P05 to P14 (upkeep under strain brings scripts), is restricted in 21 rooms (1.28), at T3-027 (T4-009, D02). In 12 of the 21 lines the arrow fails as stated: scripts were offered for a new build or a move, and spare accounts came during construction.
  • The neighbours and help.
  • P07, sparing, is specified by add-condition in 12 rooms (1.27), at T3-010, settling borders with neighbours (T4-015 Live and let live and T4-016 Negotiated order, D04). Restraint has conditions of its own: it protects the room's own logo, repays help received, and does not reach every placer.
  • A05, P08 to P07 (a settled border is a line members keep), is specified by add-condition in 13 rooms (1.33), at T3-010 (D04). A settled border is kept where the agreement reaches a placer who accepts it, and some members spare neighbours by a norm against damaging art, with no treaty.
  • P16, help between rooms, is specified by add-condition in 19 rooms (1.42), at T3-011, helping another room's work (T4-017 Reciprocity, D04). Help waits on the helper's own work: donors give when their work is secure and pixels are spare, and may refuse a request that brings a dispute with it.
  • A13, P05 to P16 (a room keeping its work under strain turns to other rooms for help), is restricted in 33 rooms (1.32), at T3-010 (T4-017, D04). Help comes from surplus more than from shortage: donors give after their own work is finished or safe, repay earlier protection, and put off help while their own defence is short.
  • P19, a guest's work under a host's rule, is restricted in 11 rooms (1.33), at T3-010 and T3-035, asking a host for space (T4-016, D04). Hosting shows as requests: guests ask for space or depend on a host, but no grant and no lasting host rule is shown.
  • The marking. P11, celebration, is specified by add-step in 15 rooms (1.48), at T3-009, celebrating the finished work (T4-026 Completion ritual, D07). The marking is weighed: members correct the room's name in the celebration, challenge and prove credit, and judge whether a damaged mark counts as success.
  • Carrying on.
  • P13, what the room keeps, is specified by add-step and add-condition in 24 rooms (2.36), at T3-054 (T4-028, D07). Carrying on is new work begun before the close. Rooms restart recruiting, building and defence on a successor canvas, remake the work in other media while placement is live, and make continuing depend on upkeep they can bear and on finding helpers.
  • A09, P12 to P13 (the record carried on), is restricted in 16 rooms (1.79), at T3-054 (T4-028, D07). Carrying on does not wait for the record: successor invitations and remaking come before or beside the final image. In 11 of the 16 lines the arrow fails as stated.

Restrict lines and held proposals

The restrict lines on arrows. Of the 316 restrict lines on arrows held by D's defining rooms, 171 say the arrow fails here (the form's account, section 7; one reader's sort). A13 is the only arrow with 20 lines or more where the record cannot show it (14 lines) outnumbers the arrow failing (12).

The held proposals (QD4-001). Form D's cells do not touch them at the form level: D specifies keeping by watches, not P05's telling clause, and leaves A11 untouched. Both are stated in full in the head.

Three rooms

The selection rule, logged in the diary before any room was read (_analysis/d6a14_select_D.py).

  • The three leaves of D's kept splits, D.1, D.2.1 and D.2.2, partition its 96 defining rooms, and help and carrying on are held by different rooms. So one room is taken per leaf, as for form B's facets. This is my licence.
  • For each leaf, the candidates are its defining rooms within the nearer half of D's defining distances to its centre (at or below 0.9042, the median), and nearer D's centre than any other form's.
  • They are ranked by selected changes, then coded concepts, then distance, and the first is taken. No fallback was needed.

The three rooms:

  • D.1, keeping with the call: r/rotmg (room-D-rotmg.md): distance 0.8231, 8th nearest of 96; 20 selected changes, against the form's defining median of 11; 18 candidates.
  • D.2.1, the play, carried on: r/bindingofisaac (room-D-bindingofisaac.md): distance 0.8037, 4th nearest; 23 selected changes; 14 candidates.
  • D.2.2, the play, kept: r/romania (room-D-romania.md): distance 0.8987, 45th nearest; 15 selected changes; 2 candidates.

r/romania is the farthest of the three, because D.2.2 is the smallest part and only 2 of its rooms lie in the nearer half. Each of the three rooms is also among the three the form's account names as nearest its own part's centre (section 14).

E

The sub's play, run as work

The host sub's April Fools play is organized like canvas work (rules enforced, claims tested, breakage repaired, an end argued, a record kept), and the canvas work beside it is thinner in the record.

98 communities: 84 defining, 12 thin, 2 core · changes 13 of the 66 units read, with P23 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form E
Form E against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-001 Keying (D06): changed by 71% of the form's defining communities, 3.84 times the population
  • T4-027 Collective memory (D07): changed by 40% of the form's defining communities, 1.66 times the population
  • T4-007 Direct information sharing (D02): changed by 37% of the form's defining communities, 2.82 times the population

The telling

How the changes follow one another. The form's rooms start, build, keep and talk with their neighbours as the model says. They leave R01, P01, P03, keeping (P05), border talk (P08), the template (P04, A11) and the arrows around keeping and the neighbours (A03 to A06, A13, A14, A19) untouched at the form level. Beside all of it runs the sub's own April Fools play, organised like canvas work (K01). The canvas work enters the threads as calls and as reports of the mark's state. So the record holds the call and the report but not the hands between them (A01). It holds the start and the call in one post (A02), and the attack talk inside the recruiting (A15). The design is fitted to the host and the means (P02). Scripts help on conditions (P14), and the chat returns claims, not deliberation (P23). A loss ends one part of the work, not the room's place (A10), and restraint answers harm or overlap (A16). The marking does not wait for a finished mark (A07), and the record does not wait for the marking (A08). Carrying on is offered after the record, and is not shown taken up (A09, P13). In short, the form's rooms run their sub's play as work, and their canvas work shows in the record as calls, reports, celebrations and records, with the work between them thinner.

What the marks do to the claim

Each change carries two marks: one from the rule's thresholds (D6a-09) and one from the size-held test (D6a-10).

  • Marked "robust": 4. K01, A01, A07 and A15 keep their relation at ratio 1.5 and floor 15 per cent, and each survives size matching.
  • Size-dependent: 3. A02 fails when matched on canvas-work concepts (1.12). A10 (1.16) and A09 (0.96) fail when matched on coded concepts.
  • Marginal and not size-dependent: 6. P02 and P13 keep their relation at ratio 1.5 with the 10 per cent floor. A16 and A08 keep it with the 15 per cent floor at ratio 1.2. P14 and P23 lean only at the rule's own thresholds.

So form E's claim rests on the sub's play, run as work (K01). It is held by 56 of the 84 defining rooms at 3.61 times the share, the highest lean of the 72 changed cells in all six forms. Matched on size, it keeps 5.0 times the share on coded concepts and 8.5 times on canvas-work concepts. The form's other sharp changes are restrictions on arrows that say what the record cannot show: the call and the building apart (A01), the attack talk inside the recruiting (A15), and the marking before a finished mark (A07). They describe what these rooms' records hold, the play and the canvas work as calls and reports, more than a different way of doing the canvas work. The size-dependent cells (A02, A10, A09) are restrictions that rooms of the same size make as often. Form E is best read as the rooms whose record is the sub's play, run as work, with the canvas work thinner beside it. The form's account names the limit: the form's lean is on the same key that the branch F01 was cut on, so the two restate each other in part.

What defines the form, cell by cell

What defines the form against the global model

The change signature. Three fourth-order themes are changed by this form's defining rooms at 1.5 times the population's share or more, by a third of them or more (the allocation's own columns):

  • Keying (T4-001, Host framing), the theme of the April Fools frame, changed by 60 of the 84 defining rooms (71 per cent), 3.84 times the population;
  • Collective memory (T4-027, Imprinting), the theme of recording and remembering the work, 34 rooms, 1.66 times;
  • Direct information sharing (T4-007, Coordination without command), the theme of reporting the mark's state, 31 rooms, 2.82 times.

Form E is the most separate of the six forms: 8 of its 84 defining rooms lie nearer another form's centre, and every other form's centre lies 0.68 or more from E's (the form's account, section 13). E keeps no split below it.

The changed cells. Read against the 66 elements and arrows by the rule of D6a-01, the form changes 13 units. Eight of them are arrows, all restricted. They follow the model's own course, from the frame to carrying on.

  • The sub's play. K01, the April Fools frame, is specified by add-step and add-condition in 56 defining rooms (3.61 times the share), at T3-023, running an April Fools takeover, T3-048, reacting to official April Fools, and T3-001, staging April Fools fake news (T4-001 Keying, D06). The play is run as work. Moderators start it and set its rules, and real removals and bots enforce them. Members test claims and repair what the styling breaks. They argue the play's end by the clock and the time zone, and ask that its changes be kept.
  • The start and the call.
  • A02, R01 to P01 (the start before the call), is restricted in 11 rooms (1.41), at T3-020, choosing a canvas spot, and T3-038, building and reporting the mark (T4-014 Territoriality and T4-007 Direct information sharing); the arrow sits in Critical mass (D01). The start and the first call share one post or turn, and in two rooms a call came before the start.
  • A01, P01 to P03 (the call brings builders), is restricted in 23 rooms (1.80), most often at T3-038 (T4-007 Direct information sharing, D02). The call and the building appear apart in the record: replies do not show that the call brought the builders, and calls recur while building goes on.
  • A15, P01 to P09 (a call's hands can turn on a rival), is restricted in 16 rooms (1.66), at T3-010, settling borders with neighbours (T4-016 Negotiated order); the arrow sits in Contention (D08). The attack talk sits inside the recruiting: recruitment and proposals to attack share a thread or a call, and the lines do not show that the recruited builders became the attackers.
  • The design and the means.
  • P02, settling what the mark will show, is specified by add-condition in 9 rooms (1.81), at T3-004, settling the mark's design (T4-006 Collective representation, D02). The design depends on the host and the means: a host's approval for space, the colours and size available, and the upkeep of a picture already standing.
  • P14, scripts and spare accounts, is specified by add-condition in 9 rooms (1.49), at T3-028, running scripts for the work (T4-009 Workarounds, D02). Scripts help only on conditions: their targets must match the intended image and agreed overlaps, and a changed target must reach every runner.
  • P23, the chat, is restricted in 12 rooms (1.33), at T3-014, moving planning into a chat (T4-010 Backstage decision-making, D02). The thread records invitations to the chat and claims brought back from it, not how the chat decided or whether planning moved there.
  • Loss and the move. A10, K02 to P10 (a room with too few hands moves), is restricted in 34 rooms (1.20), at T3-010 and T3-005, defending the work (T4-013 Repair work and T4-016 Negotiated order); the arrow sits in Order without law (D04). Judging the hands too few ends one member's part or one expansion, not the room's place: the others keep repairing, recruit or finish, and no completed move is shown.
  • The contest. A16, P09 to P07 (an attack call is refused), is restricted in 13 rooms (1.49), at T3-010 (T4-016, D04). Restraint answers reported harm, overlap or a planned enlargement, not a written attack call refused inside the room.
  • The marking and the record.
  • A07, P03 to P11 (a finished mark is marked), is restricted in 14 rooms (1.50), at T3-009, celebrating the finished work, and T3-073, reporting how the work fared (T4-027 Collective memory and T4-026 Completion ritual, D07). The marking does not wait for a finished mark: rooms celebrate a recognisable or surviving emblem with planned additions unfinished, an incomplete attempt or a milestone, and pride and disappointment share the thread.
  • A08, P11 to P12 (what is celebrated is kept on record), is restricted in 24 rooms (1.46), at T3-073 (T4-027, D07). The record does not wait for the celebration: timelapses, live updates and reports of loss come before any celebration, and where both appear the lines show an order, not a cause.
  • Carrying on.
  • A09, P12 to P13 (the record carried on), is restricted in 10 rooms (1.28), at T3-054, carrying work to new canvases (T4-028 Transition, D07). Carrying on follows the record in order only: successor invitations and reuse come after final images, but no line shows the record causing them.
  • P13, what the room keeps, is restricted in 10 rooms (1.95), at T3-054 (T4-028, D07). Carrying on is invited or proposed more than taken up: a successor canvas or a reused chat is offered, and adoption or continued work is not shown.

Restrict lines and held proposals

The restrict lines on arrows. Of the 304 restrict lines on arrows held by E's defining rooms, the arrow fails here in 130 and the record cannot show it in 113 (37 per cent), more than in any of forms A to D (the form's account, section 7; one reader's sort).

The held proposals (QD4-001). Form E's cells do not touch them at the form level: it leaves keeping (P05) and the template's arrow (A11) untouched. Both are stated in full in the head.

Three rooms

The selection rule, logged in the diary before any room was read (_analysis/d6a11_select_rooms.py, the rule of forms A and C, unchanged).

  • The candidates are form E's defining rooms within the nearest quarter of distances to the form's centre (at or below 0.8514, the first quartile of the 84), and nearer E's centre than any other form's. That gives 20 candidates.
  • They are ranked by selected changes, then coded concepts, then distance.
  • The first three are taken.

The three rooms:

  • r/fivenightsatfreddys (room-E-fivenightsatfreddys.md): distance 0.7051, 2nd nearest of 84; 22 selected changes, against the form's defining median of 11.
  • r/warframe (room-E-warframe.md): distance 0.7042, the nearest of the 84; 21 selected changes.
  • r/stevenuniverse (room-E-stevenuniverse.md): distance 0.8262, 13th nearest; 19 selected changes.

r/fivenightsatfreddys and r/warframe are both read in the form's account (sections 1 and 8).

F

Moving for the spot

Rooms ask for space before they build, move when the spot is lost, taken or claimed more than for too few hands, and build again at the new spot.

56 communities: 34 defining, 16 thin, 6 core · changes 14 of the 66 units read, with P19 and P27 added from outside the drawing

held as the model states itrobust: keeps its lean at ratio 1.5, floor 15%marginal: leans only at the rule’s thresholdssize-dependent: loses its lean with record size held fixed
Open figure
Population model, form F
Form F against the global model. Units the form leaves alone are plain; changed units carry the op, the communities that hold it, and where the change sits (T3, T4, dimension).Change signature:
  • T4-014 Territoriality (D04): changed by 94% of the form's defining communities, 5.36 times the population
  • T4-005 Mobilization (D01): changed by 44% of the form's defining communities, 1.67 times the population
  • the link Repair work > Negotiated order: changed by 41% of the form's defining communities, 1.55 times the population

The telling

How the changes follow one another. The form's rooms start and settle a design as the model says. They leave R01, P02, border terms (P08), sparing (P07), the contest (P09, A15 to A18), help (P16, A13, A14) and carrying on (P13, A09) untouched at the form level. They also leave the move itself (P10) as stated: what F changes is what brings the move. The course runs as follows. Before the room builds, it looks for a spot and asks the neighbour or the host for it (A04, P19). The record holds the request more than the answer. A call goes out, and the answers ask where to help (A12). Scripts come with the building (A06, P14), and keeping begins before the mark is finished (P05). When the spot is taken, claimed or lost, the room moves for the spot's reasons, not its hands (A10). It chooses a spot again after the loss (P27), and it calls, lays out a template and builds again at the new spot (P01, P04, P03). In some rooms the cycle repeats. The marking answers a partial work (A07), and the record runs from the fate of the work, often its failure (P12). The model draws no arrow from the move back to building, and the form's lines show this return as description, not as a tested arrow. In short, the form's rooms spend their work on the spot: asking for it, losing it, moving and building again.

What the marks do to the claim

Each change carries two marks: one from the rule's thresholds (D6a-09) and one from the size-held test (D6a-10).

  • Marked "robust": 7. P01, P03, P04, A06, P19, A04 and A07 keep their relation at ratio 1.5 and floor 15 per cent, and each survives size matching. Form F has the most such cells of the six.
  • Size-dependent: 1. A12 fails when matched on coded concepts (1.16).
  • Marginal and not size-dependent: 6. P27 and P12 keep their relation at ratio 1.5 with the 10 per cent floor. P14, P05, A10 and K01 keep it with the 15 per cent floor at ratio 1.2.

So form F's claim is sharp but small. Seven of the 20 cells that survive the stricter rule are F's, and they are the cells of its course: asking first (A04, P19), building again (P03, P04, P01), scripts with the building (A06) and the marking of a partial work (A07). They survive when F's short-recorded rooms are compared with rooms of the same size, so they are not an artefact of the short records. But each rests on 6 to 13 rooms, and the form's whole claim rests on 34. The move itself is marginal: A10 is held by 16 rooms, the most of any F cell, but leans only 1.40 times the population. So the form's name rests less on the move than on what surrounds it, the asking before and the building after. Form F is best read as the rooms whose record is the search for space: asking first, moving for the spot, and building again.

What defines the form, cell by cell

What defines the form against the global model

The change signature. Three columns are changed by this form's defining rooms at 1.5 times the population's share or more, by a third of them or more (the allocation's own columns):

  • Territoriality (T4-014, Order without law), the theme of space and claims to it, changed by 32 of the 34 defining rooms (94 per cent), 5.36 times the population, the highest ratio of any form's signature;
  • Mobilization (T4-005, Critical mass), the theme of calls, 15 rooms, 1.67 times;
  • the link from Repair work to Negotiated order, lines that join keeping the mark to terms with neighbours, 14 rooms, 1.55 times.

The call and the terms are held by the same rooms more than chance gives (8 against 6.2), and every room that holds either holds territoriality (the form's account, section 14). F keeps no split below it.

The changed cells. Read against the 66 elements and arrows by the rule of D6a-01, the form changes 14 units. They follow the model's own course, and they gather on the three acts the form's name gives: the room asks for space before it builds, moves when the spot is lost, taken or claimed, and builds again at the new spot.

  • The call.
  • A12, P01 to P15 (the bare answer to a call), is restricted in 10 defining rooms (1.27 times the share), at T3-002, calling members in to place (T4-005 Mobilization, D01). Answers to a call often ask where or how to help, or give a reason, so the bare one-line join is one answer among several.
  • Asking first.
  • A04, P05 to P08 (keeping brings border talk), is restricted in 13 rooms (1.67), at T3-035, asking a host for space, and T3-010, settling borders with neighbours (T4-014 Territoriality, D04). Border talk comes before keeping: rooms ask neighbours for permission or access while they look for a spot or build, before any mark exists to keep.
  • P19, a guest's work under a host's rule, is restricted in 6 rooms (2.05), at T3-035 (T4-014, D04). Hosting shows only at the request stage: a room applies, or asks a larger mark for shelter, and no grant, protection or residence under the host's rules is shown.
  • P27, choosing the spot before any loss, is restricted in 5 rooms (2.28), at T3-022, relocating after losing the spot, and T3-020, choosing a canvas spot (T4-014, D04). The choice of a spot also comes after a loss, so the bound "before any loss" holds for one site decision, not for the room's whole history.
  • Building with scripts, and keeping early.
  • P14, scripts and spare accounts, is specified by add-step in 6 rooms (1.26), at T3-028, running scripts for the work (T4-009 Workarounds, D02). Scripts and overlays are kept in step across accounts, and members switch automation off when they prefer to place by hand.
  • A06, P05 to P14 (upkeep under strain brings scripts), is restricted in 9 rooms (1.55), at T3-028 (T4-009, D02). Scripts came with the building, not after upkeep strained.
  • P05, upkeep, is specified by add-step in 7 rooms (1.49), at T3-021, watching and repairing the work (T4-013 Repair work, D03). Keeping begins before the mark is finished: a border reserves the space, and defenders are planned before a stable work exists.
  • Moving for the spot.
  • A10, K02 to P10 (a room with too few hands moves), is restricted in 16 rooms (1.40), most often at T3-020 (T4-014, D04). The move answers the spot more than the hands: a taken spot or a lack of permitted space moves the room, and where too few hands are named, the move is proposed or hesitant.
  • Building again.
  • P03, building, is specified by link in 12 rooms (1.56), at T3-022 and T3-020 (T4-014; the element sits in Coordination without command, D02). Building returns after a move: a new spot or a new plan is followed by a new start and, in some rooms, a smaller finished mark.
  • P04, templates and coordinates, is specified by add-step and link in 9 rooms (1.41), at T3-039, yielding space when asked, and T3-020 (T4-014; D02). The template moves with the spot: a new site gets an anchor coordinate, and scarce hands make an exact first placement matter.
  • P01, the room's calls for hands, is specified by link in 6 rooms (1.70), at T3-038, building and reporting the mark, and T3-022 (T4-014; D01). The call returns after a lost, taken or cleared spot.
  • The marking and the record.
  • A07, P03 to P11 (a finished mark is marked), is restricted in 7 rooms (1.85), at T3-009, T3-043 and T3-073 (T4-026 Completion ritual and T4-027 Collective memory, D07). The marking answers a partial or traced work: rooms celebrate visible traces, mark a partial result at the close, and a success announcement meets objections and a new move.
  • P12, records, is specified by link in 5 rooms (3.16), at T3-016, T3-029 and T3-020 (T4-014; D07). The record links to the live talk and to failure: a question about the location draws a report of the work's fate, and unfinished building at the close leads straight to a tally and mourning, with no celebration between.
  • The sub's play. K01, the April Fools frame, is specified by add-step in 9 rooms (1.43), at T3-001, staging April Fools fake news, and T3-032, objecting to April Fools posts (T4-001 Keying, D06). Members argue the play's limits more than they run it: they contest a painful prank, demand consequences for its maker and test what is real.

Restrict lines and held proposals

The restrict lines on arrows. Of the 114 restrict lines on arrows held by F's defining rooms, 72 say the arrow fails here, 63 per cent, the highest share of the six forms (the form's account, section 7; one reader's sort).

The held proposals (QD4-001). Form F's cells do not touch them at the form level: F specifies keeping (P05) by when it begins, not by its telling clause, and leaves A11 untouched. Both are stated in full in the head.

Three rooms

J's ruling (12:25 Berlin, through the PI). The three rooms portray together what I find representative, and rich: "A mediod is not representative of a polyfaceted cluster." Nearness to the centre is not required.

The selection rule, logged in the diary before any room was read (_analysis/d6a16_select_F.py).

  • What I find representative of F is its course, the three acts of its name. Each act is a changed cell of F with its op: asking first, a restrict line on A04, P19 or P27 (21 holders); moving for the spot, a restrict line on A10 (16); building again, a link line on P03 (12).
  • One holder per act is taken, three different rooms. The triple is the one with the most selected changes in sum, then the most of F's 14 changed cells shown together, then the most coded concepts.
  • Each room's distance to F's centre is reported, not used.

The three rooms:

  • Asking first: r/sips (room-F-sips.md): distance 0.7577, 2nd nearest of 34; 21 selected changes, against the form's defining median of 11. It holds this act alone.
  • Moving for the spot: r/planetside (room-F-planetside.md): distance 0.8658, 15th nearest; 20 selected changes. It holds this act alone.
  • Building again: r/nbaspurs (room-F-nbaspurs.md): distance 0.853, 12th nearest; 21 selected changes. It holds all three acts.

Together they hold 62 selected changes and show 11 of F's 14 changed cells; P01, P14 and P27 are shown by none of them. All three lie nearer F's centre than any other form's. r/sips was the room the form's account read at length, and r/nbaspurs is among the nearest rooms of F's small part that leans to the April Fools frame (the form's account, section 14).

5 All communities by changes

Follow one row through the study: PlaceNL · Download all community profiles

Every community of the six forms, with the mean community of each form on top in the same columns. Changes and codes: the community’s selected changes and coded concepts; on a mean row, the mean over every community of the form, thin and core communities included. Bars: how the community’s changes and codes divide over the eight dimensions, as shares within the community; on a mean row, the mean of the communities’ own shares, each community normalized first (communities with none are left out of that bar). Hover a bar for its percentages. Role (defining: 5 or more selected changes; thin: 1 to 4; core: none), the tree address and the community it was placed beside show on wider screens. Sort by a column head; the means stay on top and follow the form filter.

CoordinationMaintenanceOrderIdentityImprintingHost framingCritical massContention
Changes by dimensionCodes by dimension
Mean, form AA166 communities9.7153
Mean, form BB141 communities9.0173
Mean, form CC125 communities8.8142
Mean, form DD119 communities10.0141
Mean, form EE98 communities10.7284
Mean, form FF56 communities7.759
Mean, all communities705 communities9.4164
2007scapeAdefining13
1445
A.1.1.2.2.1.1
AcePlaceAdefining9
133
A.2.2.1.1.2.1
adventuretimeAdefining13
123
A.1.1.1.1.2.1.2.1.1
ainbowroadAdefining19
2054
A.1.1.1.2.2.1.1
animalcrossingAdefining10
154
A.2.1.2.1.2.2.1
animeAdefining24
214
A.2.2.1.2.1.2
asexualityAdefining15
91
A.1.1.1.1.1.1.2.1.1
auburnAthin4
49
A.1.1.1.1.1.1.1.1.1.2/auburnvermont
batmanAdefining12
65
A.1.1.1.1.1.1.2.1.2
berserkAdefining18
129
A.2.1.2.1.2.1.1.1
bostonbruinsAdefining7
203
A.2.1.1.2.2.2.1
buffalobillsAdefining17
135
A.1.2.1.1.2.2.1
carletonuAthin3
7
A.2.1.2.1.1.1.2.1.1/carletonunpr
catalunyaAdefining18
69
A.1.2.1.2.1.1.1
cavestoryAdefining7
82
A.1.1.2.1.1.2
CelticFcAthin1
18
A.1.2.1.1.1.1.1.2/CelticFcManningPlace
ChronoTriggerAdefining6
93
A.1.1.1.1.2.1.1.2.1
cirkeltrekAthin3
308
A.2.1.2.1.1.1.1.1.2/cirkeltrekempiredidnothingwrong
clgAdefining14
87
A.2.1.2.1.1.2.2
compsocAthin2
9
A.2.2.2.1.1.1.2/compsocluciomains
CornwallAthin1
11
A.1.2.1.1.2.1.1/CornwallDorset
cowchopAdefining13
103
A.2.1.2.1.1.1.1.1.1
croatiaAthin4
237
A.1.2.1.1.1.2.1/croatiaisrael
DCFUAdefining6
28
A.2.2.1.2.2
deAdefining23
754
A.2.1.2.1.1.2.1.1
detroitredwingsAdefining12
229
A.1.2.1.2.1.2.1
DevonUKAthin2
24
A.1.1.1.1.1.1.1.1.1.1/DevonUKfunhaus
DorsetAdefining6
17
A.1.2.1.1.2.1.1
drawhelixAdefining7
67
A.1.1.1.1.2.1.1.1.1.1
DustforceAthin4
47
A.1.2.1.1.1.1.1.2/DustforceManningPlace
edboxesAdefining16
87
A.2.1.1.1.2.1.1.1
empiredidnothingwrongAdefining20
235
A.2.1.2.1.1.1.1.1.2
epublicaAdefining16
98
A.1.2.1.2.2.1
evedredditAthin1
30
A.1.2.1.1.1.1.1.2/evedredditManningPlace
faeriaAdefining14
73
A.2.1.1.1.1.1.1.1.2.1
finlandAdefining6
87
A.1.2.1.1.1.1.1.1
fireemblemAdefining10
480
A.1.1.2.1.2.1.1
FloydVsVoidAdefining26
205
A.2.2.1.1.1.1.2.1
forsenAdefining15
114
A.2.1.1.2.1.1.1.1
foxesAdefining16
102
A.2.1.1.1.1.1.1.2
ftlgameAdefining7
93
A.2.2.2.1.2.1.1
funhausAdefining15
307
A.1.1.1.1.1.1.1.1.1.1
furryAdefining16
314
A.2.2.1.1.1.1.2.2
futanariAdefining5
14
A.2.2.2.2.1
germanyAdefining5
122
A.1.2.2.2.1.1
ghibliAdefining6
61
A.2.2.2.1.2.2
giantbombAdefining15
250
A.1.1.2.1.2.1.2
GoodboyeAdefining9
92
A.1.1.1.1.2.1.1.2.2
gravityfallsAdefining9
97
A.1.1.1.1.2.1.1.1.2
greenlatticeAdefining24
1217
A.1.1.1.1.2.1.2.2.1
haloAdefining8
425
A.1.1.1.1.2.2.2
hatsuneAdefining16
65
A.1.1.1.2.1.1.2
hellointernetAdefining12
138
A.1.1.1.1.2.2.1.1.1
heyyeaAdefining7
47
A.2.2.2.1.1.1.1
hsvAdefining13
93
A.2.1.1.1.1.2.1
hungaryAthin4
64
A.1.1.1.1.2.1.2.2.2/hungaryindonesia
icelandAthin1
77
A.1.2.1.1.1.1.1.2/icelandManningPlace
indonesiaAdefining16
226
A.1.1.1.1.2.1.2.2.2
irelandAdefining10
513
A.1.2.1.1.1.1.2.1
israelAdefining7
223
A.1.2.1.1.1.2.1
JamaicaAdefining8
54
A.2.1.2.2.1.1
japanAdefining11
140
A.2.1.2.2.2
jerma985Adefining16
91
A.2.1.1.1.2.1.1.2
k_onAdefining8
27
A.2.2.2.1.2.1.2
kamenriderAdefining11
49
A.2.1.1.1.1.1.1.1.2.2
kcroyalsAdefining10
123
A.1.1.2.1.2.2
kilianAdefining5
91
A.1.1.1.1.1.2.1.1.1.1
kurdistanAdefining7
43
A.1.2.2.1.2.1
lakersAdefining13
236
A.2.1.2.1.1.2.1.2
landryAthin4
12
A.1.2.1.1.2.1.2/landryuva
lifeisstrangeAdefining10
75
A.1.1.2.1.1.1.2.1
littlewitchacademiaAdefining13
63
A.2.1.1.1.1.1.1.1.1.1
loliconsuniteAdefining16
88
A.1.1.1.1.1.2.1.1.2
lsuAdefining13
97
A.1.1.1.1.1.1.1.1.2
luciomainsAdefining9
103
A.2.2.2.1.1.1.2
LugarixAcore0
5
A.2.2.2.2.1/Lugarixfutanari
malaysiaAdefining11
209
A.1.2.1.1.1.1.2.2
mamamooAthin1
10
A.2.1.1.2.1.1.1.1/mamamooforsen
ManningPlaceAdefining5
55
A.1.2.1.1.1.1.1.2
MiamiHurricanesAdefining6
43
A.1.1.1.2.1.1.1.1
mindcrackAdefining14
143
A.1.2.1.1.2.2.2
monalisaclanAdefining17
264
A.2.1.1.2.1.1.1.2
MonkeyIslandAdefining10
31
A.2.1.1.1.1.2.2
monsterhunterAdefining6
213
A.1.1.2.2.2
Moondye7Adefining6
71
A.2.1.2.1.1.1.2.2
mordhauAthin3
34
A.1.1.1.2.2.1.2/mordhauplacehearts
morrowindAdefining15
108
A.1.1.1.1.2.2.1.1.2
mysterydungeonAdefining9
54
A.2.2.2.2.2
necrodancerAdefining8
97
A.2.2.1.1.1.2.1.1
neopetsAdefining16
105
A.1.1.1.1.1.2.1.2.1
neutralmilkhotelAthin3
25
A.1.2.1.1.2.2.1/neutralmilkhotelbuffalobills
norwayAdefining13
111
A.1.2.2.2.1.2
nprAdefining9
63
A.2.1.2.1.1.1.2.1.1
nVadeAdefining14
96
A.1.1.1.1.1.2.2.1.1
OkamiAdefining8
54
A.2.2.2.1.1.2
onepunchmanAthin4
130
A.1.2.1.1.1.1.2.2/onepunchmanmalaysia
oneshotAdefining5
94
A.1.1.2.1.1.1.1.1
opticgamingAdefining16
218
A.2.2.1.2.1.1.1
orderofthebluecornerAdefining6
66
A.1.1.1.2.2.2.1
osugameAdefining20
816
A.1.1.1.1.1.2.1.1.1.2
pansexualAthin3
21
A.1.2.1.2.1.2.2/pansexualplaceportalpattern
parabolaAthin3
20
A.2.1.2.1.1.1.2.1.2/parabolastarryknights
paranaturalAdefining10
30
A.1.1.1.2.1.2.1
PeruAdefining12
88
A.2.2.1.1.2.2
peterdrawsAthin3
10
A.1.2.1.2.1.2.1/peterdrawsdetroitredwings
philippinesAdefining12
595
A.2.1.2.2.1.2
PinkUnionAdefining9
77
A.1.1.1.2.1.2.2
placeheartsAdefining6
417
A.1.1.1.2.2.1.2
placeportalpatternAdefining9
135
A.1.2.1.2.1.2.2
placetardisAdefining12
92
A.2.1.1.2.2.1.1
polandAdefining10
117
A.1.2.1.2.1.1.2
prequelmemesAdefining25
736
A.2.2.1.1.1.1.1.1
rainbowgridAdefining10
36
A.1.2.2.1.1.2
raocowAdefining9
69
A.2.1.1.1.2.1.2
ravensAdefining16
74
A.2.1.1.1.1.1.2.1
ReBootAthin2
4
A.1.1.1.2.1.2.2/ReBootPinkUnion
redhotchilipeppersAdefining5
136
A.1.1.1.1.1.1.1.2.1
redvsblueAthin3
41
A.1.2.1.1.2.2.1/redvsbluebuffalobills
RelientKAdefining11
33
A.1.1.1.2.2.2.2
rhythmheavenAdefining9
82
A.1.2.2.1.1.1.1.1
ripcityAdefining8
209
A.2.1.1.2.2.2.2
riskofrainAdefining5
23
A.2.2.1.2.1.1.2
rocketbeansAdefining14
159
A.2.1.2.1.1.1.1.2
roosterteethAdefining5
240
A.2.1.2.1.2.2.2
seolhyunAthin3
38
A.1.2.1.1.1.1.2.2/seolhyunmalaysia
seventeenAthin2
12
A.2.2.2.1.1.1.1/seventeenheyyea
signalAcore0
6
A.2.2.2.2.1/signalfutanari
sonicthehedgehogAdefining6
50
A.1.1.1.1.1.2.2.1.2
soonersAdefining10
49
A.1.2.1.2.2.2
soylentAdefining7
52
A.1.1.1.1.1.2.2.2
stardewvalleyAdefining11
126
A.2.1.2.1.2.1.1.2
starryknightsAdefining12
99
A.2.1.2.1.1.1.2.1.2
starvstheforcesofevilAdefining6
358
A.1.1.1.1.2.2.1.2
Summit1GAthin4
148
A.1.2.1.1.1.1.1.2/Summit1GManningPlace
SwissNeutralityZoneAdefining7
115
A.2.2.1.1.1.2.2
switzerlandAdefining11
76
A.1.2.1.1.1.2.2
taiwanAdefining7
81
A.2.1.1.2.2.1.2
TeamYellowPlaceAthin3
63
A.1.2.1.1.1.1.1.1/TeamYellowPlacefinland
telegramAdefining7
24
A.1.1.1.1.1.1.2.2
texastechAdefining6
48
A.1.2.2.1.2.2
thailandAdefining14
195
A.1.2.2.1.1.1.2
TheB1GAthin4
52
A.1.2.1.1.1.1.1.2/TheB1GManningPlace
theexpanseAdefining24
153
A.2.2.1.1.1.1.1.2
TheFarLeftSideAdefining13
683
A.2.1.1.2.1.1.2
TheHulkAdefining13
111
A.2.1.1.1.1.1.1.1.1.2
tinytardisAdefining8
62
A.2.1.1.2.1.2.1
toolbandAdefining10
241
A.2.1.1.1.2.2.1
transformersAdefining13
91
A.2.1.1.1.1.1.2.2
TsundereSharksAdefining10
108
A.1.1.1.1.2.1.1.1.1.2
twiceAdefining6
176
A.1.1.1.1.1.1.1.2.2
ubredditAdefining10
45
A.1.2.2.2.2
ucfAdefining11
110
A.2.1.1.2.1.2.2
uiucAdefining13
175
A.1.1.1.1.2.1.2.1.2
utahjazzAdefining12
145
A.2.1.2.1.2.1.2
utaustinAdefining20
185
A.1.2.2.1.1.1.1.2
uvaAdefining9
36
A.1.2.1.1.2.1.2
VelvetUndergroundAthin2
15
A.1.1.1.1.1.2.2.1.1/VelvetUndergroundnVade
vermontAdefining8
40
A.1.1.1.1.1.1.1.1.1.2
VillanovaAdefining5
19
A.1.1.2.2.1.2
vinesauceAdefining11
106
A.1.1.1.2.1.1.1.2
vocaloidAdefining8
106
A.2.2.1.1.1.2.1.2
winnipegjetsAdefining8
84
A.2.1.1.1.2.2.2
witcherAdefining13
110
A.1.1.2.1.1.1.1.2
xcomAdefining14
113
A.1.1.1.1.1.2.1.2.2
xenoblade_chroniclesAdefining14
78
A.1.1.2.1.1.1.2.2
yerbamateAcore0
1
A.2.2.2.2.1/yerbamatefutanari
aeonBdefining7
7
B.1.2.2.2.1
afipBthin3
75
B.1.2.2.2.2/afipOKState
albaniaBthin3
69
B.1.2.1.1.1.1.2.1.1.1/albaniaarchlinux
albertaBdefining9
42
B.2.2.1.1.2
AmericanFlaginPlaceBdefining23
609
B.1.2.1.1.1.1.1.1.1.1
anarchismBdefining5
124
B.2.1.1.2.1.2
AprilKnightsBdefining6
101
B.1.1.1.2.2.1.1.1
archlinuxBdefining11
249
B.1.2.1.1.1.1.2.1.1.1
argentinaBdefining8
609
B.1.1.1.1.2.1.2
armeniaBdefining5
167
B.1.1.2.1.1.2.1.1.1
armokBdefining14
75
B.1.1.2.1.1.1.1.1.1
aromanticBthin2
9
B.1.1.1.2.1.1.1.1/aromantichyperlightdrifter
asexualBdefining6
57
B.2.2.1.2.1
austriaBdefining16
131
B.2.1.2.1.2
AyyMDBdefining14
139
B.1.2.1.1.2.2.1.1
azoresBthin1
4
B.1.1.1.1.2.2.1.1.1/azorespathofexile
bakchodiBdefining5
279
B.2.1.1.2.2.1
bangladeshBdefining8
33
B.1.1.1.2.2.1.1.2
beesBthin1
5
B.2.2.2/beesluxembourg
belgiumBdefining13
246
B.2.1.1.1.1.2
brasilBdefining10
568
B.1.1.1.1.1.1.1.2.1
BravenewbiesBthin2
7
B.1.1.1.1.1.2.2.2/Bravenewbieswales
BraveryjerkBthin1
4
B.2.2.2/Braveryjerkluxembourg
canucksBdefining25
201
B.2.1.2.1.1.1
cardinalsBdefining11
102
B.1.1.1.1.2.2.2
cataloniaBdefining8
45
B.1.2.2.1.1
chibearsBdefining7
184
B.1.2.1.1.2.1.1.2
chileBdefining22
173
B.1.1.1.1.1.1.2.2
cloud9Bdefining10
83
B.1.1.1.1.1.1.1.2.2
countingBthin2
143
B.1.1.2.1.1.1.1.1.2/countingtagpro
cuboulderBthin1
35
B.1.1.1.1.2.1.1.1.1/cubouldermexico
czechBdefining14
295
B.1.2.1.1.2.2.2.1
darksoulsBdefining8
185
B.1.1.1.1.1.2.2.1
DatBoiBdefining5
50
B.2.2.1.1.1.2
destinyBthin4
96
B.2.1.1.2.1.1.1.2/destinywallstreetbets
DominicanBdefining10
82
B.1.1.2.2.2.1.1
duckgameBdefining7
68
B.1.2.1.1.2.1.1.1.1
dwarffortressBdefining17
164
B.1.1.1.1.1.2.1.1
englandBdefining9
36
B.2.1.1.2.1.1.2
EraseThePlaceBdefining19
341
B.1.1.2.1.2.1.1.1
evexBdefining13
94
B.1.2.1.1.1.2.1.1.2
falconsBdefining11
203
B.2.1.1.2.2.2
FaroeIslandsBdefining10
71
B.1.1.2.2.1.2
FederationPlaceBdefining15
66
B.1.2.1.1.1.1.2.1.2
floridagatorsBdefining5
141
B.1.1.2.1.1.2.2.1
franceBdefining6
589
B.1.2.1.1.1.2.2.1
freedomplanetBdefining6
58
B.1.1.1.2.1.1.2.1
fullcommunismBdefining6
273
B.1.2.1.1.1.1.2.2
GranColombiaBdefining7
66
B.1.2.1.1.1.2.1.2
GreenCornerBdefining9
111
B.1.1.2.1.2.2.1.1
GuardiansOfDatBoiBdefining7
47
B.2.1.2.2.1
HomestarRunnerBdefining15
155
B.2.2.1.1.1.1.1
HomuraBthin1
30
B.1.1.1.1.1.2.1.1/Homuradwarffortress
hyperlightdrifterBdefining12
74
B.1.1.1.2.1.1.1.1
ik_iheBthin2
15
B.1.1.1.2.1.1.1.1/ik_ihehyperlightdrifter
indiaBdefining14
504
B.2.1.1.1.1.1.1.1.1
indieheadsBdefining17
246
B.1.1.1.2.1.2.1.1
kanyeBdefining14
471
B.1.1.1.1.1.1.2.1.1
latviaBdefining8
65
B.1.1.2.2.2.1.2
lebanonBdefining12
222
B.1.2.1.1.2.2.2.2
linuxBdefining11
133
B.1.2.1.1.1.2.1.1.1.1
liquicityBdefining11
70
B.1.1.2.1.1.2.1.1.2
lithuaniaBdefining8
121
B.1.1.2.2.2.2
littlebustersBthin1
4
B.1.2.1.2.1.1.1.1.1/littlebustersstraya
livecountingBthin4
61
B.1.2.1.1.1.1.2.1.1.2/livecountingzootopia
lofihiphopBdefining6
12
B.1.2.1.2.2
loltyler1Bdefining10
218
B.2.1.1.2.1.1.1.1
luxembourgBdefining11
19
B.2.2.2
madokamagicaBdefining9
109
B.1.1.1.1.2.2.1.2
masseffectBdefining9
238
B.1.1.1.2.1.2.1.2
megamanBdefining15
74
B.1.2.1.1.2.2.1.2
mexicoBdefining8
379
B.1.1.1.1.2.1.1.1.1
minnesotavikingsBdefining9
322
B.1.2.1.1.2.1.2.1
moneroBdefining11
131
B.1.2.1.1.1.2.1.1.1.2
msuBdefining7
62
B.1.2.1.2.1.2.1
nerfBdefining10
85
B.1.1.2.1.1.1.1.2
neuBdefining7
95
B.1.2.1.1.2.1.2.2
norgeBthin1
302
B.1.1.2.1.1.2.2.1/norgefloridagators
ockytopBdefining9
107
B.1.2.1.2.1.2.2
ohioBdefining10
132
B.1.1.1.1.2.1.1.1.2
OKStateBdefining7
28
B.1.2.2.2.2
OrderOfTheKoiBdefining7
21
B.1.1.1.2.2.2
pakistanBdefining12
277
B.2.1.1.1.2.1
parahumansBdefining15
196
B.1.1.2.1.1.1.2.1.1
pathofexileBdefining12
389
B.1.1.1.1.2.2.1.1.1
pgangBcore0
8
B.1.2.1.2.1.1.2/pgangstlouisblues
PigifsBthin4
38
B.2.2.1.1.1.1.1/PigifsHomestarRunner
PinkVomitMonsterBdefining5
78
B.1.1.1.1.2.1.1.2
placecanadaBdefining13
206
B.1.2.1.1.1.2.2.2
placehfartsBthin1
15
B.2.2.1.1.1.1.1/placehfartsHomestarRunner
PlaceNLBdefining22
246
B.2.1.1.1.1.1.1.2
placesnekBdefining13
115
B.1.1.2.1.1.1.2.1.2
placestartBdefining12
477
B.1.1.1.2.1.1.1.2
polskaBdefining10
151
B.1.1.1.1.1.1.1.1.1
purplecornerBdefining16
109
B.1.1.2.1.2.1.1.2
PurplePixelsBdefining13
216
B.1.1.2.1.2.2.1.2
quebecBdefining22
203
B.1.2.1.1.1.1.1.1.1.2
quqBcore0
8
B.1.1.2.1.1.1.1.1.2/quqtagpro
reddevilsBdefining22
236
B.1.1.1.1.1.1.2.1.2
russiaBdefining7
111
B.1.1.1.2.1.2.2
RussiaclanBdefining13
125
B.1.1.2.2.1.1.2
sakartveloBcore0
5
B.2.1.2.2.2/sakartveloudub
serbiaBdefining9
259
B.2.1.1.1.2.2
shitredditsaysBdefining11
65
B.2.2.1.2.2
simonfraserBdefining5
76
B.1.1.1.2.2.1.2
singaporeBdefining13
190
B.1.1.2.2.1.1.1.1
SlovakiaBdefining8
87
B.1.2.1.1.2.1.1.1.2
sloveniaBdefining6
80
B.1.2.1.2.1.1.1.2
spainBdefining17
118
B.2.1.2.1.1.2
spongebobBdefining11
41
B.1.1.1.2.1.1.2.2
stlouisBdefining12
97
B.1.1.2.1.1.2.2.2
stlouisbluesBdefining13
162
B.1.2.1.2.1.1.2
strayaBdefining7
384
B.1.2.1.2.1.1.1.1.1
swedenBthin4
835
B.2.1.1.1.1.1.1.1.2/swedenvirginiatech
tagproBdefining10
179
B.1.1.2.1.1.1.1.1.2
TeamDignitasBdefining8
61
B.2.2.1.1.1.1.2
theblackvoidBdefining12
1915
B.1.1.2.1.2.2.2
thebluecornerBdefining20
1276
B.1.1.2.1.2.1.2
ThegreatblackholeBdefining6
82
B.1.1.2.1.1.2.1.2
TheGreatGreenBoxBthin4
57
B.1.1.2.1.2.1.1.1/TheGreatGreenBoxEraseThePlace
theitalyplaceBdefining9
359
B.1.2.1.1.1.1.1.1.2
touhouBdefining14
239
B.1.1.1.1.2.2.1.1.2
TransFlagPlaceBdefining5
331
B.1.1.1.1.1.1.1.1.2
turkeyBdefining17
262
B.1.1.2.2.1.1.1.2
udubBdefining5
50
B.2.1.2.2.2
ukplaceBdefining7
92
B.1.2.2.1.2
ukraineBthin3
51
B.1.2.2.1.2/ukraineukplace
UMiamiBcore0
2
B.2.2.2/UMiamiluxembourg
undertaleBdefining9
284
B.1.1.1.1.1.2.1.2
unitedkingdomBdefining7
291
B.2.1.1.1.1.1.2
uofmBdefining12
246
B.1.2.1.1.1.1.1.2
uofmnBdefining9
99
B.1.2.1.2.1.1.1.1.2
virginiatechBdefining13
116
B.2.1.1.1.1.1.1.1.2
walesBdefining8
72
B.1.1.1.1.1.2.2.2
wallstreetbetsBdefining13
214
B.2.1.1.2.1.1.1.2
warioBcore0
1
B.2.2.2/warioluxembourg
WisconsinBadgersBthin4
30
B.1.1.2.1.1.2.1.1.1/WisconsinBadgersarmenia
worldpowersBdefining7
52
B.1.1.2.1.1.1.2.2
WPIBthin3
57
B.1.2.1.1.1.2.1.1.1.2/WPImonero
wsuBthin3
15
B.1.1.1.1.2.2.1.1.2/wsutouhou
zootopiaBdefining15
221
B.1.2.1.1.1.1.2.1.1.2
49ersCdefining14
98
C.1.1.1.2.1.1.1.1
aceattorneyCdefining15
121
C.1.1.2.1.1.1.1.1.1
aeskwadraatCthin3
18
C.2.1.1.1.1.2/aeskwadraatteamcube
aggiesCdefining12
158
C.1.2.1.1.1.1.1.1.2
AMDCdefining11
441
C.1.2.2.2.1.1.1
anaheimducksCdefining16
94
C.1.1.2.1.2.1.1
aoe2Cthin2
245
C.2.1.1.1.1.1/aoe2palestine
araragiCdefining5
33
C.2.1.1.1.2.1
australiaCdefining7
409
C.1.2.2.2.2.1.1
austriahungaryCthin1
2
C.2.2.1.1.2/austriahungarymalta
AvoArmyCdefining12
230
C.1.1.2.1.1.2.2.1
bardmainsCdefining16
85
C.1.1.1.1.2.1.1.1
bdsmCthin2
15
C.2.1.1.1.1.1/bdsmpalestine
bigbangCthin2
3
C.2.1.1.1.2.1/bigbangararagi
bisexualCdefining23
150
C.1.1.1.1.2.1.2.1
bitcoinCdefining8
484
C.1.2.2.1.1.1.1.1
blackmirrorCthin4
62
C.1.1.2.1.1.2.1.2/blackmirrortrees
bretagneCdefining6
42
C.2.2.1.2
bulgariaCdefining16
97
C.1.2.1.1.1.1.1.2.1
calvinandhobbesCdefining7
91
C.1.2.1.2.2.1
chicagoCdefining19
108
C.1.2.2.2.1.2.1
CKCrusadersCdefining8
86
C.1.1.2.1.2.2.1
ClannadCthin2
18
C.2.1.1.1.1.2/Clannadteamcube
coldplayCdefining14
82
C.1.2.1.1.1.1.2.1.1
colombiaCthin4
81
C.1.2.2.1.2.2.2/colombiatexas
coloradoCthin3
35
C.2.2.1.1.2/coloradomalta
criticalroleCdefining19
87
C.1.1.1.1.1.2.2.1
crusaderkingsCdefining11
222
C.1.1.1.1.1.2.1.1.1
crystalclearCthin2
8
C.2.1.2.1.1.1/crystalclearkatawashoujo
CSUFoCoCdefining5
13
C.2.1.2.1.2
cubersCdefining12
320
C.1.1.1.1.1.1.1.1.1.1
daftpunkCdefining9
61
C.1.1.1.2.1.2.1
davidbowieCthin4
43
C.2.1.2.1.1.1/davidbowiekatawashoujo
dofusCthin1
14
C.2.1.1.1.2.1/dofusararagi
dragonquestCdefining8
84
C.1.2.1.1.1.1.1.2.2
drugsCthin3
199
C.1.2.2.1.1.2.2/drugstampabaylightning
earthboundCdefining12
105
C.1.1.1.1.2.2.1.1
ederCthin2
17
C.2.1.1.1.2.1/ederararagi
egyptCthin4
27
C.2.2.1.1.2/egyptmalta
esperantoCdefining11
91
C.1.1.2.1.1.1.1.2
eveCdefining12
428
C.1.1.2.1.1.1.2.1
factorioCdefining9
232
C.1.2.1.2.1.1.1
farmcarrotsCdefining12
194
C.1.1.2.1.1.2.2.2
FlaggyFlagCdefining7
34
C.1.1.2.1.2.2.2
fxKoreaCdefining9
101
C.1.2.1.1.1.2.1
GabrielDropoutCthin4
74
C.1.2.1.2.1.1.1/GabrielDropoutfactorio
gatechCdefining19
124
C.1.2.1.1.1.1.1.1.1.1
greenlandCcore0
3
C.2.2.1.1.1/greenlandkuwait
GrowTheTreeCthin4
60
C.1.2.1.1.1.1.1.2.2/GrowTheTreedragonquest
guatemalaCdefining6
19
C.2.2.2.1
h3h3productionsCdefining12
171
C.2.1.1.1.2.2
harrypotterCdefining8
329
C.1.2.2.1.1.1.2
hentaiCdefining10
107
C.1.1.1.1.1.1.1.2.1
HondurasCdefining5
19
C.2.2.2.2
hongkongCdefining7
74
C.1.2.1.1.2.1.1.1
katawashoujoCdefining6
52
C.2.1.2.1.1.1
kindafunnyCdefining6
24
C.2.1.1.2.1
konosubaCdefining5
79
C.1.1.2.2.1.2.1
koreaCdefining15
163
C.1.2.2.2.2.2
kuwaitCdefining10
26
C.2.2.1.1.1
leafsCdefining7
329
C.1.2.2.1.1.1.1.2
maltaCdefining5
52
C.2.2.1.1.2
marylandCdefining8
292
C.1.2.1.1.2.2
metalgearsolidCdefining13
159
C.1.2.2.2.1.1.2
metroidCdefining15
214
C.1.2.2.1.2.1.1
miamidolphinsCdefining6
175
C.1.1.1.2.1.2.2
mitCdefining8
23
C.1.2.1.1.2.1.2
montenegroCthin3
14
C.2.2.2.2/montenegroHonduras
museCdefining6
159
C.1.2.2.1.1.2.1
NewMexicoCdefining10
71
C.1.2.2.1.2.1.2
newzealandCdefining14
453
C.1.1.1.1.1.2.1.1.2
ninCdefining20
183
C.1.1.1.1.1.1.1.1.2
notredameCdefining9
101
C.1.2.1.1.2.1.1.2
NovaScotiaCcore0
4
C.2.2.1.1.1/NovaScotiakuwait
overwatchCdefining23
1198
C.1.1.1.2.1.1.2
palestineCdefining5
96
C.2.1.1.1.1.1
pittCdefining9
165
C.1.1.1.1.1.1.1.1.1.2
placeDECdefining9
372
C.1.2.1.2.1.2
PORTUGALCARALHOCthin3
60
C.2.1.1.1.1.2/PORTUGALCARALHOteamcube
ProfessorLaytonCdefining8
30
C.2.1.1.2.2
PUBATTLEGROUNDSCdefining14
161
C.1.1.1.1.1.1.2.1.1
pusheenCdefining5
17
C.1.1.2.2.2
puzzleanddragonsCdefining12
190
C.1.1.2.2.1.1.1
rangersCdefining14
226
C.1.1.2.1.1.2.1.1
re_zeroCdefining12
84
C.1.1.2.1.1.1.2.2
redpandasCdefining11
63
C.2.1.2.1.1.2
rickandmortyCdefining12
447
C.1.1.1.1.1.1.2.2.1
rpiCdefining11
120
C.1.2.2.1.2.2.1
sakuragakuinCdefining6
74
C.1.1.2.2.1.2.2
sataniaCdefining10
119
C.1.2.1.2.2.2
scotlandCdefining9
192
C.1.2.2.2.2.1.2
ScottPilgrimCdefining5
63
C.1.2.1.1.1.1.2.2
sheffieldCdefining14
62
C.1.1.1.1.1.1.1.2.2
shieldCdefining10
109
C.1.1.1.2.2.1
sixersCdefining13
150
C.1.1.1.1.2.2.1.2
skyrimCdefining7
173
C.1.2.1.1.1.1.2.1.2
southafricaCdefining7
174
C.1.2.2.2.1.2.2
spacexmasterraceCdefining11
118
C.1.2.1.2.1.1.2
splatoonCdefining15
101
C.1.1.1.1.2.1.2.2
ss13Cdefining15
131
C.1.1.1.1.1.2.2.2
ssbpmCdefining12
145
C.1.1.2.1.1.1.1.1.2
starboundCdefining10
97
C.1.1.1.1.2.1.1.2
starcraftCdefining15
216
C.1.1.1.1.1.2.1.2
strangerthingsCthin3
147
C.1.2.1.1.1.1.1.1.1.2/strangerthingstf2
suomiCdefining20
308
C.1.1.1.1.2.2.2
supermanCthin2
32
C.2.1.1.2.1/supermankindafunny
SydneyFCCthin2
19
C.2.1.1.2.1/SydneyFCkindafunny
tampabaylightningCdefining6
168
C.1.2.2.1.1.2.2
teamcubeCdefining10
41
C.2.1.1.1.1.2
tetrisCthin3
16
C.2.1.2.1.1.1/tetriskatawashoujo
texasCdefining10
289
C.1.2.2.1.2.2.2
tf2Cdefining5
473
C.1.2.1.1.1.1.1.1.1.2
TheAdventuresofTintinCthin3
12
C.2.1.1.1.1.2/TheAdventuresofTintinteamcube
thepointingCdefining10
64
C.1.1.2.2.1.1.2
timbersCdefining13
80
C.1.1.1.1.1.1.2.1.2
torontoraptorsCdefining14
161
C.1.1.1.2.1.1.1.2
treesCdefining6
698
C.1.1.2.1.1.2.1.2
truestlCdefining5
70
C.1.1.1.2.2.2
ubcCthin3
107
C.1.2.2.1.1.1.2/ubcharrypotter
unturnedCdefining16
159
C.1.1.1.1.1.1.2.2.2
uvicCdefining8
61
C.2.1.2.2
veganCdefining8
395
C.1.1.2.1.2.1.2
vietnamCthin2
11
C.2.1.2.1.1.1/vietnamkatawashoujo
watchmenCthin1
2
C.2.2.1.1.1/watchmenkuwait
weezerCdefining15
180
C.1.2.1.1.1.2.2
anarcho_capitalismDdefining12
204
D.1.1.1.2.1.1.1.2.1
anarchocapitalismDthin1
12
D.2.2.2.1.1.2/anarchocapitalismmizzou
androidgamingDdefining16
46
D.1.1.1.2.1.1.1.1.2
asktransgenderDthin4
177
D.2.1.1.1.1.1.2.1/asktransgendergamindustri
azerbaijanDthin3
8
D.1.1.1.1.1.1.1.2.1.2/azerbaijanfuturama
babymetalDdefining25
243
D.1.1.2.1.1.1.2.1
bangtanDdefining12
105
D.1.1.1.1.2.1.2.1
bannedfromanime_irlDcore0
6
D.1.1.1.1.1.2.1.2.2/bannedfromanime_irlrutgers
bihDdefining7
43
D.2.2.2.2.1
bindingofisaacDdefining23
332
D.2.1.1.2.1.1.1
bobrossDthin4
12
D.1.1.1.2.1.1.1.2.2/bobrosstraaaaaaannnnnnnnnns
borderlandsDdefining6
31
D.2.2.1.2.2.1
bostoncelticsDdefining8
145
D.2.1.1.2.2.1.1
buffaloDdefining10
50
D.2.1.2.2.1.1
buffalowizardsDdefining5
31
D.1.1.1.2.1.2
calgaryflamesDdefining6
295
D.1.1.2.2.1.1.1
canadaDdefining13
543
D.2.1.1.1.2.1.1
catholicismDdefining9
142
D.2.1.2.1.2.1
cgpgreyDdefining12
76
D.1.2.1.2
chelseafcDdefining20
225
D.2.1.1.2.1.1.2
chicubsDdefining14
279
D.1.1.1.1.1.1.2.1.1.1
churchofhelixDcore0
2
D.2.2.2.1.1.2/churchofhelixmizzou
columbiaDdefining11
46
D.1.1.1.1.1.1.1.1.2.1
completeanarchyDdefining13
307
D.1.2.1.1.1
costa_ricaDdefining8
87
D.1.1.1.1.1.1.2.2.1
CryptoFRDthin3
10
D.1.1.1.1.2.2.1.1/CryptoFRenterthegungeon
danganronpaDdefining16
181
D.2.1.1.1.1.2.1.1
denmarkDdefining8
393
D.1.1.1.1.1.1.2.2.2
denverbroncosDdefining20
95
D.1.1.1.2.1.1.2.1.1
DiamondClubDthin1
8
D.1.1.1.2.1.1.1.1.1.1/DiamondClubice_poseidon
dmtDthin2
25
D.1.2.1.1.1/dmtcompleteanarchy
donaldgloverDdefining12
144
D.1.1.1.1.2.1.2.2
eaglesDdefining10
256
D.1.1.1.1.1.2.2.1
edmontonoilersDdefining12
142
D.1.1.1.1.1.1.1.1.2.2
ElderScrollsDdefining6
25
D.2.2.1.1.1.1.1
ElSalvadorDdefining5
14
D.1.1.2.2.2.1
enterthegungeonDdefining10
113
D.1.1.1.1.2.2.1.1
europeDdefining17
822
D.2.1.1.1.2.1.2
FezDdefining9
94
D.1.1.2.2.2.2
FinalFantasyDdefining15
126
D.1.1.2.1.1.2.1
flyersDdefining14
255
D.1.1.2.2.1.1.2
frankoceanDdefining21
260
D.1.1.1.1.1.1.1.2.1.1
frcDdefining10
152
D.1.1.1.1.1.1.1.1.1.1
furry_irlDdefining10
192
D.2.1.2.1.1.1.1
futuramaDdefining10
122
D.1.1.1.1.1.1.1.2.1.2
gameattackDdefining11
56
D.2.1.1.1.1.2.2.1
gameofthronesDdefining10
152
D.2.1.1.2.1.2
gamindustriDdefining20
181
D.2.1.1.1.1.1.2.1
genderfluidDthin4
15
D.2.2.1.1.2.1/genderfluidOneTrueEmilia
giivasunnerDdefining11
231
D.1.1.1.1.2.1.1.1
glasgowDdefining6
15
D.2.2.1.2.2.2
gorillazDdefining17
183
D.2.1.1.1.1.1.1.1.1
greeceDdefining11
194
D.2.2.2.1.2
greyblobDdefining9
115
D.1.1.1.1.2.2.2
hawksDdefining14
220
D.1.1.1.2.2.1.1.1
heroesofthestormDdefining9
415
D.2.2.1.1.1.2.1
homestuckDdefining9
303
D.1.1.1.2.2.1.2
iastateDdefining10
62
D.2.2.2.1.1.1
iboDthin4
28
D.1.2.1.1.1/ibocompleteanarchy
ice_poseidonDdefining11
265
D.1.1.1.2.1.1.1.1.1.1
italyDdefining9
335
D.2.1.2.2.1.2
kirbyDdefining7
74
D.2.2.1.1.1.1.2
kpopDdefining7
94
D.2.1.1.1.2.2.1
lostDdefining8
84
D.1.1.2.1.1.1.1.1
loveliveDdefining9
79
D.2.1.1.2.2.2
magictcgDdefining16
353
D.2.1.2.1.2.2
MarioDthin2
20
D.1.1.1.1.2.2.1.1/Marioenterthegungeon
mathDdefining12
84
D.1.1.1.2.1.1.2.1.2
mcgillroboticsDcore0
6
D.1.2.1.1.1/mcgillroboticscompleteanarchy
metalcoreDdefining14
170
D.1.1.1.2.1.1.2.2
mizzouDdefining8
44
D.2.2.2.1.1.2
mylittleponyDdefining20
242
D.1.1.1.1.1.2.2.2
narutoDdefining11
219
D.2.1.2.1.1.1.2
natsumeDthin3
21
D.2.2.2.1.1.2/natsumemizzou
NieRDdefining8
130
D.2.1.1.1.2.2.2
nightinthewoodsDdefining14
93
D.2.1.2.1.1.2
nlsscirclejerkDdefining11
91
D.2.2.1.2.1.1
nuclearthroneDdefining10
86
D.2.1.1.1.1.1.1.2
nyjetsDdefining13
164
D.2.1.1.2.2.1.2
oltpDthin1
1
D.2.2.2.1.1.2/oltpmizzou
omanDthin2
24
D.1.1.1.2.1.1.1.1.1.1/omanice_poseidon
OnePieceDdefining17
376
D.1.1.2.1.1.1.1.2
OneTrueEmiliaDdefining8
20
D.2.2.1.1.2.1
parrotsDdefining10
76
D.2.1.1.1.1.1.1.1.2
partyparrotDdefining15
152
D.1.1.1.1.1.1.2.1.2
patriotsDdefining10
282
D.1.1.1.1.1.2.1.2.1
pepeDdefining8
40
D.1.2.1.1.2
physical_removalDthin3
92
D.1.1.1.1.2.1.2.2/physical_removaldonaldglover
polyamoryDdefining5
7
D.1.2.2
porterrobinsonDdefining17
144
D.2.1.1.1.1.2.1.2
portugalDdefining17
343
D.1.1.1.1.1.1.2.1.1.2
purdueDdefining16
341
D.1.1.1.1.1.2.1.1.1
radioheadDdefining17
310
D.1.1.2.1.1.1.2.2
rojavaDdefining5
16
D.2.2.2.2.2
romaniaDdefining15
270
D.2.2.1.1.1.2.2
rotmgDdefining20
290
D.1.1.1.1.2.2.1.2
rutgersDdefining15
199
D.1.1.1.1.1.2.1.2.2
sabresDdefining8
113
D.2.1.2.2.2
sadboysDdefining11
60
D.1.1.1.1.1.1.1.2.2
shishamoDthin1
22
D.1.1.2.1.1.1.1.2/shishamoOnePiece
shroomsDthin1
29
D.1.1.1.2.1.1.2.1.2/shroomsmath
southparkDdefining11
55
D.1.1.1.2.2.1.1.2
SquareSpiralDdefining11
222
D.1.1.1.1.2.1.1.2
TempleDdefining17
123
D.1.1.1.1.1.2.1.1.2
terrariaDdefining12
155
D.1.1.1.1.1.1.1.1.1.2
texansDdefining15
132
D.2.1.1.1.1.2.2.2
the_packDdefining10
118
D.1.1.1.2.2.2
THE_RDthin1
7
D.2.2.2.1.1.2/THE_Rmizzou
thesimpsonsDdefining7
73
D.2.2.1.2.1.2
thetreesnetworkDthin4
12
D.2.2.1.1.1.2.2/thetreesnetworkromania
tokyoDthin3
14
D.1.1.1.1.1.1.2.1.1.1/tokyochicubs
traaaaaaannnnnnnnnnsDdefining15
123
D.1.1.1.2.1.1.1.2.2
uruguayDdefining7
69
D.1.1.2.1.1.2.2
vimDthin4
15
D.1.2.2/vimpolyamory
warriorsDdefining9
221
D.1.1.1.2.1.1.1.1.1.2
wholesomememesDdefining24
246
D.2.2.1.1.2.2
yogscastDdefining9
135
D.2.1.1.1.1.1.2.2
yumenikkiDdefining6
74
D.1.1.2.1.2
yuyuyuDdefining7
29
D.1.1.2.2.1.2
4chanEdefining13
299
E.1.2.1.1.1.1.1.1
acecombatEdefining9
64
E.1.2.2.1.2.1
AceOfAngels8Ethin1
32
E.1.1.1.2.1.2.1.1.1.1/AceOfAngels8globaloffensive
anime_irlEdefining5
175
E.2.1.2.1
apocalypserisingEdefining6
51
E.1.2.1.2.2.1
bahrainEthin1
46
E.2.2.1.1.1/bahrainGuildWars2
battlecatsEdefining9
201
E.2.1.1.2.1
baylorEdefining5
17
E.1.1.2.1.2.1
borussiadortmundEdefining19
99
E.1.2.2.2.1.1.1
btcEthin4
221
E.1.1.1.1.1.1.2.2/btcfeedthebeast
cfbEdefining7
559
E.2.2.1.2.1
chessEdefining9
79
E.1.2.1.2.1.1
clashroyaleEdefining11
452
E.2.2.1.2.2
dankmemesEdefining10
670
E.2.2.2.1
DestinyTheGameEdefining17
355
E.1.1.1.1.1.1.1.1.1.1
detroitlionsEdefining13
158
E.1.1.1.1.2.2.2.1
dota2Edefining15
1218
E.1.1.1.2.2.1.1.1
drumcorpsEdefining7
151
E.1.1.1.1.1.1.2.1.1
elitedangerousEthin4
371
E.1.1.2.1.1.1.1.2/elitedangerousrush
ethereumEdefining16
154
E.1.1.1.1.2.1.1.1
feedthebeastEdefining10
190
E.1.1.1.1.1.1.2.2
fivenightsatfreddysEdefining22
625
E.1.2.2.1.1.1.1
flashtvEdefining16
229
E.1.1.2.1.1.1.2.1
formula1Edefining6
465
E.1.1.2.1.1.1.1.1
geometrydashEdefining8
85
E.1.2.2.2.2
globaloffensiveEdefining9
1142
E.1.1.1.2.1.2.1.1.1.1
greenbaypackersEdefining11
232
E.1.1.1.2.1.2.1.2.1
GuildWars2Edefining9
215
E.2.2.1.1.1
habsEdefining15
246
E.1.1.1.1.2.2.1.1
hearthstoneEdefining13
342
E.1.1.1.2.1.1.1.2
homelabEdefining12
62
E.1.2.1.2.2.2
hunterxhunterEdefining8
146
E.1.1.1.1.1.2.1.2
kerbalspaceprogramEdefining10
227
E.2.1.1.1.1.1
kingdomheartsEdefining9
221
E.1.1.2.1.1.1.2.2
leagueoflegendsEdefining7
1913
E.1.1.2.2.2.1
legoEdefining12
217
E.1.1.1.1.2.1.1.2
liverpoolfcEdefining6
195
E.1.1.2.2.1.1.2
MadeonEdefining5
41
E.1.1.2.1.2.2
mariokartEthin4
16
E.2.1.2.2/mariokartontario
marvelEdefining7
56
E.1.1.2.1.1.2.2
mcgillEthin1
77
E.1.1.2.2.1.1.2/mcgillliverpoolfc
mechanicalkeyboardsEdefining14
200
E.1.1.1.1.1.2.2.1
minecraftEdefining15
269
E.1.2.1.1.1.1.2
mlsEdefining17
412
E.1.1.1.2.1.2.1.1.1.2
MMAEdefining14
513
E.1.1.1.1.2.1.2.1
monstercatEdefining15
249
E.1.1.1.2.1.2.1.2.2
n64Ecore0
22
E.1.1.2.1.1.1.2.2/n64kingdomhearts
nascarEdefining9
223
E.1.1.1.2.1.1.2.1.1
nintendoEdefining16
158
E.1.2.1.1.1.1.1.2
oneplusEdefining6
81
E.1.2.1.1.1.2
ontarioEdefining5
61
E.2.1.2.2
osuEdefining14
145
E.1.2.2.2.1.1.2
paladinsEdefining25
317
E.1.2.2.2.1.2
paragonEdefining11
151
E.2.1.1.1.2
paydaytheheistEthin4
175
E.1.1.1.1.1.2.1.2/paydaytheheisthunterxhunter
pcmasterraceEdefining17
1106
E.1.1.2.2.1.1.1.1
picturegameEthin4
13
E.2.1.1.1.1.2/picturegametotallynotrobots
pokemonEdefining8
540
E.1.1.1.2.1.2.2
polandballEdefining7
149
E.2.1.1.2.2
popheadsEdefining10
296
E.1.2.1.1.2.1
pythonEdefining12
122
E.1.1.1.2.2.2
Rainbow6Edefining12
627
E.1.1.1.1.1.1.2.1.2
ritEdefining10
99
E.1.1.1.2.1.1.2.2
rocketleagueEdefining10
858
E.1.1.1.1.1.1.1.2
runescapeEdefining11
569
E.1.1.1.2.2.1.1.2
rushEdefining8
102
E.1.1.2.1.1.1.1.2
rustEdefining20
177
E.1.1.1.2.2.1.2
rwbyEdefining14
320
E.1.1.1.1.1.2.2.2
samuraijackEdefining21
329
E.1.1.2.2.1.2.1
schoolidolfestivalEdefining11
108
E.1.1.1.1.1.1.1.1.1.2
scpEdefining14
148
E.1.1.2.2.1.2.2
seahawksEdefining16
161
E.1.2.2.1.1.1.2
smashbrosEdefining7
398
E.1.1.2.2.2.2
smiteEthin2
435
E.1.1.2.1.1.1.1.1/smiteformula1
spacexEthin4
31
E.1.2.1.1.1.1.1.1/spacex4chan
spelunkyEthin4
21
E.1.2.1.1.2.2/spelunkyultrahardcore
starcitizenEdefining21
412
E.1.1.1.1.2.2.1.2
stardustcrusadersEdefining14
320
E.1.1.2.1.1.2.1.1
starlightstageEdefining14
123
E.1.1.1.1.1.2.1.1.1
startrekEcore0
137
E.1.2.2.2.1.1.1/startrekborussiadortmund
stevenuniverseEdefining19
497
E.1.1.2.2.1.1.1.2
survivorEdefining11
326
E.1.1.1.2.1.1.2.1.2
swordartonlineEdefining12
58
E.1.1.1.1.2.2.2.2
teslamotorsEdefining7
269
E.1.1.1.2.1.1.1.1.1
thenetherlandsEdefining8
414
E.1.2.2.1.2.2
thesilphroadEthin4
776
E.2.1.1.2.1/thesilphroadbattlecats
titanfallEdefining10
272
E.1.1.1.1.1.1.1.1.2
totallynotrobotsEdefining17
257
E.2.1.1.1.1.2
twitchplayspokemonEdefining17
284
E.1.1.1.2.1.2.1.1.2
ultrahardcoreEdefining8
215
E.1.2.1.1.2.2
uoftEdefining13
187
E.1.1.1.2.1.1.1.1.2
uwaterlooEdefining17
140
E.1.2.2.1.1.2
warframeEdefining21
294
E.1.1.1.1.1.2.1.1.2
wineEdefining8
57
E.1.2.1.2.1.2
worldoftanksEdefining14
181
E.1.1.1.1.2.1.2.2
wowEdefining11
364
E.2.2.1.1.2
yugiohEdefining17
142
E.1.1.2.1.1.2.1.2
zeldaEdefining15
223
E.2.2.2.2
achievement_hunterFthin3
36
F.1.1.1.1.2.2/achievement_hunterUPenn
berkeleyFthin4
98
F.1.1.1.1.2.1/berkeleylatin
clubpenguinFdefining11
121
F.2.1.1.1.1.1
cmuFdefining10
41
F.1.2.1.1.1.2
corridorFdefining15
58
F.1.2.2.2.1
COSIFthin1
7
F.1.1.2.1.2.2/COSIpebble
dallasstarsFdefining11
109
F.1.2.1.1.2.1
day9Fthin3
38
F.2.1.1.1.1.1/day9clubpenguin
dbzFdefining14
137
F.2.1.1.2.1
diabloFdefining9
57
F.1.1.1.1.1.1.1.1
ducksFdefining5
14
F.1.1.2.2
eestiFdefining8
115
F.1.2.2.1.1
ethoslabFdefining5
58
F.2.1.1.2.2
FlipnoteStudio3DFthin1
2
F.1.1.1.1.1.1.1.1/FlipnoteStudio3Ddiablo
foxstevensonFthin3
29
F.1.1.2.1.2.2/foxstevensonpebble
gameboyFthin3
14
F.1.1.1.1.1.1.1.2/gameboypenguins
gratefuldeadFdefining8
85
F.1.1.1.2.1
GreenEmpireFcore0
7
F.2.1.1.1.1.2/GreenEmpirenbaspurs
haskellFthin3
88
F.1.1.2.1.2.1/haskellNorthwestern
hoodrFthin3
50
F.1.1.2.2/hoodrducks
httydFdefining8
62
F.1.2.2.2.2
KStateFdefining13
67
F.1.2.2.1.2
latinFdefining9
33
F.1.1.1.1.2.1
lexingtonFthin2
15
F.1.1.1.1.1.1.1.1/lexingtondiablo
miraculousladybugFthin4
28
F.2.1.1.1.1.1/miraculousladybugclubpenguin
nbaspursFdefining21
243
F.2.1.1.1.1.2
nonbinaryFcore0
1
F.2.2.2/nonbinarytwitch
NorthwesternFdefining8
50
F.1.1.2.1.2.1
nyuFdefining6
32
F.1.1.1.2.2
pebbleFdefining13
55
F.1.1.2.1.2.2
penguinsFdefining14
108
F.1.1.1.1.1.1.1.2
phishFdefining11
97
F.1.2.1.2.1.1
planetsideFdefining20
134
F.2.2.1.1
PokemonSageFcore0
2
F.1.2.1.1.1.1.2/PokemonSageuiowa
portalFdefining15
110
F.1.1.1.1.1.1.2
predatorsFdefining13
93
F.1.2.1.2.2
Produce101Fthin2
6
F.1.1.2.1.1.1/Produce101qotsa
qotsaFdefining8
51
F.1.1.2.1.1.1
RedoxFcore0
4
F.1.1.1.2.1/Redoxgratefuldead
sbuFdefining7
39
F.1.2.1.1.1.1.1
sipsFdefining21
109
F.1.2.1.1.2.2
snsdFdefining11
72
F.1.1.2.1.1.2
stargateFdefining12
59
F.2.1.1.1.2
streetfighterFdefining9
34
F.2.2.1.2
tenmaFthin1
2
F.1.1.1.1.1.1.1.1/tenmadiablo
TheIDFcore0
2
F.2.2.2/TheIDtwitch
transgenderFthin3
12
F.1.1.1.1.1.1.1.2/transgenderpenguins
TreePlaceFthin4
35
F.2.1.1.1.1.1/TreePlaceclubpenguin
twentyonepilotsFdefining16
107
F.1.1.1.1.1.2
twitchFdefining8
32
F.2.2.2
uflFthin4
33
F.1.1.1.1.1.1.1.2/uflpenguins
uiowaFdefining11
35
F.1.2.1.1.1.1.2
UNLincolnFcore0
2
F.1.1.1.1.1.1.1.2/UNLincolnpenguins
UPennFdefining7
20
F.1.1.1.1.2.2
warthunderFdefining12
135
F.2.1.2
wildhockeyFdefining16
218
F.1.2.1.2.1.2

The six-group allocation and final names are used throughout. Alternative cuts at four and eight groups belong to distinct recorded partitions. Final audits and limits · Source hashes.

Reading copies use the same participant IDs as the pixel stream. Quotations remain linkable. Reading-file hashes describe these derived files; source hashes describe the unchanged inputs.